Runes and Regulations: Bring a Little Magic to the Neighborhood

If you’ve ever wondered what it would be like to add a little magic into the mundanity of life, never fear.  Runes & Regulations lets you experience all the wonder of a fearsome dragon combined with the passive-aggressiveness of a suburban unicorn.  In this one-of-a-kind card game, you’ll have to master the magical arts if you want to summon 5 Mythical Creatures and win the game.

Players will activate enchanted Runes, cast magical Spells, and summon fantastical Creatures all while following the restrictive Regulations of the local Homeowners Association.  Do you have the guts to Hex your neighbors and fight your way to the top in this dynamic card game?

Summoning Mythical Creatures

The goal of Runes & Regulations is to collect 5 different Mythical Creatures on your lawn.  This includes such beauties as the Rune-Eating Dragon, the Spoiled Unicorn, and the always delightful Griffin With a Tiny Head.  The first person to collect all 5 Mythical Creature cards wins the game, so you’ll have to battle Hexes and the Runes in order to build your magical menagerie.

Each creature has different triggers and effects listed on the card underneath a quirky drawing of the magical animal.  For example, if you have the Fetching Pegasus on the lawn, anytime you try to cast a spell you must first discard one of your cards.  The Rune-Eating Dragon, true to its name, will destroy a Rune anytime it enters your lawn.  

Runes are another interesting component of the game that you can trigger when someone else tries to make a play.  The Toastinator 2000 forces a player to draw 2 cards instead of discarding one, while the Gnasty Gnome will destroy a Mythical Creature instead of allowing it to be stolen from your lawn.  There’s no mercy in Gnome-land!

Hexes and Homeowners Associations

In addition to Runes, which can be cast on the other players, Runes & Regulations allows you to also Hex other players’ Mythical creatures directly and turn them into ordinary shrubbery.  The card Just For the Hex of It will simply Hex another player’s Mythical Creature, while the Sparkly Griffin will also cast a spell at the same time.

Players have to avoid hexing themselves with the spinner, which gives you a one in six chance of hexing one of the Mythical Creatures on your lawn.  Make sure you avoid landing on number two and screwing up a last-minute win!

Lastly, players will have to keep in mind the Regulations of the Homeowners Association or face their bureaucratic wrath.  Every once in a while you’ll be hit with random Regulations such as Regulation 5, which forces each player to discard a card every time a Creature enters their lawn.  Make sure you keep an eye on the Regulations in play to avoid being penalized!

Nefarious Neighbor Expansion

Runes & Regulations comes with an optional Nefarious Neighbor expansion that opens the original card game up to 5-8 players.  This card game expansion adds the new element of a dark sorcerer into the game, forcing everyone else to either team up against them or fight amongst themselves.  This evil entity will use their own standalone deck to steal Creatures from the other players and turn them into freaks of nature.

The rest of the players will have additional cards they can use to fight back against the Nefarious Neighbor.  Players will get player role cards that give them secret alternative win conditions, allowing you to sneak your way to victory without collecting 5 Mythical Creatures.  This card game expansion adds a new layer of depth to the original game and makes it perfect for bigger groups who want a little more action.

Runes and Regulations: Runes, Hexes, and Magic Abound

Runes & Regulations is a 2-4 player card game, although the Nefarious Neighbor expansion allows you to play with up to 8 players.  This card game is suitable for ages 6 and up, as the gameplay mechanics are family-friendly and relatively easy to understand.  Playing time lasts around an hour, although it will likely go on for longer if you use the expansion.

Buy Runes & Regulations today and enjoy the mythical delights of these fantastic creatures!

 

Killer Bunnies: It’s a Battle of Bunnies

What’s more cute and cuddly than an adorable little bunny? If you’re asking that question, chances are you’ve already lost the game! In Killer Bunnies and the Quest for the Magic Carrot, you’ll learn that bunnies can be more vicious than meets the eye. This cutthroat card game forces you to collect weapons and build an army of lethal bunnies to wipe out the competition and collect the elusive Magic Carrot. Do you have what it takes to engage in bunny warfare?

Finding the Magic Carrot

The object of Killer Bunnies is to collect as many Carrots as possible in an effort to find the Magic Carrot. However, you’ll have to make sure you have at least one surviving bunny by the end of the game in order to win. You’ll have to balance collecting Carrots with fighting off the other bunnies if you want to make it through the bunny carnage alive.

Killer Bunnies uses a few decks of cards, including a large Carrot deck, a small Carrot deck, and a third deck that players will draw from throughout the game. These cards will include bunnies of different colors and types, Weapons, and draw Carrot cards. There are also cards that have special effects like Heavenly Halo or Bunny Abducting Aliens that add a nice bit of humor to the game.

There are a few ways you can earn extra moves on your turn. By playing a certain combination of bunnies or drawing certain cards, you can leap ahead of the competition and upend your opponent’s strategy.

The card game ends once the last of the large Carrot cards is picked up. Then, the Magic Carrot is determined by whichever player has the large Carrot card that matches the card on the bottom of the small Carrot deck. This means that the winner is chosen randomly, but that the more Carrots you collect, the more likely you are to win.

Defending Your Bunnies

While the overall objective of Killer Bunnies is to collect Carrot cards and find the Magic Carrot, the main gameplay involves waging war with your bunnies. You play your bunnies by placing them within the Bunny Circle, waging war against the other bunnies on the board. You’ll need to buy, trade, and negotiate with the other players if you want to make it through long enough to see the end of the game.

Most of the cards must be played in the Rabbit Run, which holds two cards at a time. This means that cards will take two turns to actually get into play, giving you a chance to plan ahead and guess which cards your opponents currently have on the docket. However, some cards are either Special or Very Special, which means you can play them right out of your hand. 

Killer Bunnies Sequels

In addition to Killer Bunnies and the Quest for the Magic Carrot, there are a few sequels and expansions that can expand the game into all-out bunny warfare. Killer Bunnies and the Conquest of the Magic Carrot can either be played on its own or integrated into the original game. It has the same goal as the first game, but it contains extra booster packs for added variety.

There’s also a non-collectible card game version of Killer Bunnies called Kinder Bunnies: Their First Adventure that is geared towards young children. This spinoff card game features more simplistic gameplay that eschews the bunny-killing in favor of teaching kids to avoid safety hazards as they collect Carrots. The bright graphics and fun activities make it a perfect card game for teaching kids about skills like reading and teamwork.

Killer Bunnies: May the Best Bunny Win

Killer Bunnies is playable by 2-8 players, so it’s a great card game for any size group. It’s suitable for ages 12 and up due to the somewhat dark humor of the bunny-killing, although the mechanics are simple enough for children as young as 8. Playing time lasts around 45 minutes, which is a decent amount of time to really get into it without growing tired of the game.

Channel your inner predator and buy Killer Bunnies today

 

Death Eaters Rising: Harry Potter Fans Rejoice!

Calling all Harry Potter fans: this board game is for you! Death Eaters Rising takes the magic of the wizarding world and turns it into an intricate and fun board game for magic lovers everywhere. You’ll take on the difficulties that Harry, Ron, and Hermione faced in their fifth year at Hogwarts as you try to convince the world that the Dark Lord has indeed returned. Can you draw enough witches and wizards to your cause in time?

Elements of the Game

Death Eaters Rising comes with a large central board that you’ll use to set up cards for the ultimate battle. Players are witches and wizards tasked with the role of recruiting members from Dumbledore’s Army, Hogwarts, and the Order of the Phoenix in order to defeat Voldemort and his followers. On each turn, you’ll have to recruit new wizards to your cause, attack Death Eaters, and take down the evil Lord Voldemort once and for all.

One of the best parts of this board game is the giant Voldemort statue that sits in the middle of the board. You’ll direct Voldemort’s evil gaze towards whichever area is currently under attack, turning the wicked little figurine to face whichever unlucky players are chosen by the dice. Attacks are registered by little damage counters, while offensive spells have their own tokens that you can play.

Voldemort’s Attack

Each turn begins with a player traveling to one of three locations on the board: Hogwarts, the Ministry of Magic, and Diagon Alley. This is where the player will face off against the Death Eaters and focus their recruitment efforts. Once you’ve traveled to your location, you must roll the Voldemort die and endure whichever attack he has planned.

Voldemort’s attacks will target one of the three areas on the board. However, if you roll one of the sides that bears the Dark Mark, all wizards are under attack. While you cannot attack Voldemort directly until later in the game, you will have a chance to attack his precious Death Eaters in response.

Fighting Back

Death Eaters Rising involves plenty of dice rolling to guide you through your turn. Once Voldemort has finished his attack, you’ll roll the Wizard dice to determine whether or not you recruit wizards, attack Death Eaters, or earn special abilities. You’ll need to balance your offense and defense if you want to keep Voldemort and his followers from spreading their dark influence throughout the wizarding world.

Something that makes Death Eaters Rising particularly fun is its use of characters from the original books.You’ll have to recruit fan-favorite characters such as Ginny Weasley, Rubeus Hagrid, and Severus Snape while avoiding the attacks of the devious Bellatrix Lestrange and Lucius Malfoy.

Taking out the Boss

Death Eaters Rising will continue until the Voldemort card gets drawn. This changes everything, as players can now attack Voldemort alongside his evil Death Eaters. In order to win the game, you’ll have to vanquish both Voldemort and a certain number of Death Eaters. However, you can lose if you either allow four places to be corrupted, allow one place to be completely corrupted by Death Eaters, or if too many of your wizards are defeated.

Relive the Magic with Death Eaters Rising

Death Eaters Rising is playable by 2-4 players, so it’s better suited towards small groups or one-on-one games. Playing time lasts around 45-90 minutes, so you should get a nice long game out of it without having to spend hours slogging through the mechanics. It’s also suitable for ages 11 and up, so younger players can easily enjoy playing the game with friends without needing adults.

Death Eaters Rising will certainly appeal to fans of Harry Potter, but this board game really can be fun for anyone. Parents who haven’t seen the movies or read the books can still have fun playing alongside their kids as they roll the dice, cast their spells, and try their best to survive. If you’re a fan of fantasy board games that aren’t too complicated, then Death Eaters Rising is the perfect game to get into.

Grab your wand, put your wizard hat on, and buy Death Eaters Rising today!

 

Llamas Unleashed: One Baaa’d Move Can Make All The Difference!

Llamas Unleashed is a card game that traffics primarily in puns. Its cards are illustrated with delightfully wacky characters such as The Fearsome Alligoater or the Adorable Alpaca that add a bit of silliness and fantasy to this goofy card game. You’ll find yourself laughing till your sides hurt as you try to avoid making any Baaa’d moves and having to Alpaca Your Bags!

Building Your Field

The goal of Llamas Unleashed is to be the first player to collect seven different Animal cards in your field. Players will go in turns clockwise around the table, with each turn consisting of several different phases. You’ll start out by drawing one card from the deck. Then, you can either play one of your cards from your hand or draw an additional card from the deck. At the end of your turn, you’ll discard any cards you have that go over the hand limit of seven cards.

Animal cards are split into three different categories. Baby Animal cards can only enter your field from the nursery, while you can add Basic Animal cards to your hand during your turn. Basic Animal cards have no special effects, they do come with funny characterizations of what it means to be “basic”. For example, that Basic Goat card may be just what you need for your field, but do you really have to put up with his endless chatter on the phone?

Magical Animal cards have special powers that can either help or hinder you. You can play these cards in your own field or in your rival’s field depending on what’s the most helpful. For example, the Magical Ramicorn may be just what you need to add more Rams to your field, while the Bahama Llama might be a powerful way of forcing your neighbor to get rid of one of his cards and lose a turn.

Instant, Upgrade, Downgrade, Magic

There are five different types of cards in Llamas Unleashed. The first type is an Instant card, which you can play anytime that another player plays one of theirs. This can be anything from a Surprise Emu Attack that destroys another player’s Animal card to Spit Happens, which forces the player to discard their card. If someone plays an Instant card against you, however, you can counter with your own, going back and forth until the first person runs out of Instant cards.

Upgrade cards will give you positive effects such as the Venti Alpacchiato, which allows you to draw an extra card. Downgrade cards, on the other hand, will hinder you. These can be played against other players, such as the Berserk Llama syndrome that forces them to sacrifice one of their Animal cards.

Magic cards are where the game gets truly cutthroat. Whereas Upgrade and Downgrade cards will not take effect until the beginning of the player’s next turn, Magic cards have one-time effects that take place immediately. Everyone will have to watch out for cards like the Alpacalypse that rain down horror upon the group and force everyone to sacrifice one of their Animal cards.

The Elusive Herd Bonus

While the goal of Llamas Unleashed is to collect seven animal cards, you get a special Herd Bonus for collecting three or more of one type. Animal cards include Llamas, Alpacas, Goats, and Rams, and having three or more of the same variation lets you use the Herd Bonus on the back of your Reference card. This can be just the thing you need to steal a card from another player or destroy one of their precious Animal cards.

Keep An Eye On Your Herd with Llamas Unleashed

Llamas Unleashed is playable by 2-8 players, which makes it an excellent card game for a party or a quick round between friends. It’s suitable for ages 14 and up, as the mechanics are pretty simple but the humor might be a bit much for younger players. Playing time lasts around 30-45 minutes, which is pretty middle of the road for a card game. 

As far as card games go, Llamas Unleashed is a memorable and silly adventure that will add a little levity to your life. Say Neigh to bad vibes and buy Llamas Unleashed today!

 

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