Dixit: The Surrealist Party Game

If surrealist art is your thing, then Dixit is the perfect party game for you. This fun and wacky game forces you to tap into your creative side to find the perfect clues for the images in front of you. Whether you’re the king of using your imagination or you’re more in touch with the logical side of your brain, Dixit is an incredibly fun card game that will bring out your playful side.

It’s Storytime!

Dixit is an excellent party card game that can be played in several fun-filled rounds. Every player gets a hand of six cards, each of which includes a single abstract picture without any text. On every round, a different player is designated the Storyteller. The Storyteller is tasked with choosing one of their cards and giving a clue about it before placing it facedown on the table. The clue can be either a word or a sentence.

Once the clue has been given, the other players will each choose one of their own cards that best match that clue. They’ll then place that card facedown on the table along with the Storyteller’s card. The cards are shuffled and then revealed face up on the table for everyone to see. The goal of each player is to try and guess which card was in fact the Storyteller’s card.

One of the best parts of the card game Dixit is the fact that it comes with large, beautifully illustrated cards. These abstract illustrations include things like ticking timepieces, unicorns and rainbow bridges, a sea of umbrellas, and fearsome dragons. All of the cards in the game are family-friendly, so you can easily enjoy the game with little kids or teenagers.

Making Guesses

The clue that the Storyteller gives is meant to be indicative of the picture on the card, but it shouldn’t be too direct. This is because the Storyteller wants at least one player to guess their card, while not wanting everyone to correctly guess it. The Storyteller will earn zero points if either everybody or nobody guesses their card. However, if one or more players guess their card, then both the Storyteller and the guesser will earn three points.

Players can also earn points in the event that another player guesses their card instead of the Storyteller’s. Once all of the guesses have been made and the points have been tallied, the next person in the circle becomes the Storyteller and the game continues. The game ends either when all of the cards in the deck have been played or when a player earns 30 points. If all of the cards are played, then the player with the most points wins.

Points are scored with a game board that comes with little rabbit tokens. Players will move their tokens around a track at the bottom of the game box as they earn points, watching their bunnies inch closer and closer to victory.

Dixit Expansions

Dixit comes with a couple of expansions and standalone games that take the simplicity of Dixit and expand it into something much more whimsical. Dixit: Journey allows your clue to take the form of a story, a song, or a movement that is associated with the card. Fortune favors the brave with this card game expansion, as you’ll have to put aside your stage fright and put on your dancing shoes to make your clue really stand out!

Dixit: Odyssey works as both a standalone game and expansion that features the same gameplay as the original Dixit in addition to 84 new cards. This expansion includes additional rabbit storing tokens, allowing up to 12 players to play.

Let the Art Do the Talking with Dixit

Dixit is playable by 3-6 players, so it’s a good party card game for small groups of people. However, if you forego the scoring board and simply keep track of the points manually, then you can accommodate more players. It’s also suitable for ages 8 and up, as it’s very family-friendly and easy to follow. Playing time lasts around 30 minutes, so you can easily fit in a round or two before dinner.

Buy Dixit today and let your imagination run wild!

 

5 Second Rule: Just Spit it Out!

Trivia board games often favor people who have a deep and encyclopedic knowledge of a bunch of different categories. With 5 Second Rule, however, the playing field gets leveled by forcing everyone to think on their feet. Sure, you’re a major film buff, but can you name three movie directors in only 5 seconds? With wacky categories and fast-paced gameplay, 5 Second Rule is the perfect party game to break the ice and loosen everyone up.

5 Seconds on the Clock

5 Second Rule has an incredibly simple premise. As its name suggests, this board game gives you 5 seconds on the clock to name three types of “something” based on the category of the card you draw. Each round, the reader will read a card to the next player in the hot seat, telling them to “Name 3 _____”. Players who guess all three correctly will win the card, which counts as one point.

These categories can be anything from picnic foods and shoe brands to more complicated guesses like Big Ten colleges or movie directors. The board game comes with a box of 288 double-sided cards, giving you a whopping 576 different categories to choose from. 

It also comes with a giant timer full of metal balls, which is incredibly fun to use. One highlight of the game comes from whoever gets to flip the timer, watching the metal balls spin around until they hit the bottom with a loud clang.

Part of the fun of 5 Second Rule is the random stuff that comes out of your mouth as you try and quickly spit out three dog breeds in only 5 seconds. There’s no penalty for wrong guesses as long as you correctly guess all three by the end of your time, so just say whatever comes to mind! You’ll be sure to crack up laughing at all of the hilarious knee-jerk associations your friends and family come up with off the top of their heads.

Going Round the Circle

5 Second Rule puts a fun spin on the basic mechanics of the game that keeps everyone on their toes. If the player who is guessing that round guesses all three correctly, they win a point and the game moves to the next person with a new card. However, if they guess wrong, then the timer immediately gets flipped, forcing the next player in line to guess in the same category.

The tricky part comes from the fact that the next player isn’t allowed to use any of the answers given by the last player. If the next player can’t guess it either, then it moves down the line again until someone can eventually name all three. If no one correctly guesses all three, then the original player gets to keep the card and win a point.

5 Second Rule Spinoffs

5 Second Rule is a pretty fast-paced game, although its mechanics are relatively simple. Players who are looking for something a little more complex will love 5 Second Rule: Spintensity, the spinoff game that adds a spinner to the mix to give you three choices for what to do after you guess correctly.

There’s also a version of 5 Second Rule that’s fit for younger players called 5 Second Rule Jr. This version simplifies the categories, giving you easy guesses like ice cream flavors. In the opposite direction, the spinoff 5 Second Rule: Uncensored gives you all sorts of naughty categories that are fit only for players 18 and up.

Better Think Quick with 5 Second Rule

5 Second Rule is playable by 3 or more players, as there is truly no limit to the number of people who can play a game. This makes it the perfect flexible party game for almost any occasion. It’s suitable for ages 10 and up, although you can easily get the family-friendly spinoff if you’d like to include younger players.

The playing time for 5 Second Rule is around 30 minutes, but you can truly play on for as long or as short as you like. Buy 5 Second Rule today and enjoy the crazy things that’ll fly out of the mouths of your loved ones!

 

Concept: The Guessing Game Of Icons

Charades is one of the most popular party games for a reason–people love guessing games that force us to rely on deductive reasoning in order to win. The board game Concept takes the guessing game nature of charades and incorporates iconography for an even more high brow party game. 

You’ll be scratching your head as you sort through the different illustrated icons on the board, trying to piece together what on earth the moon, a rabbit, and a drop of water could possibly have to do with each other. Concept is the board game that will keep you guessing long after the game is over.

Choose Your Concept

Concept uses a large game board filled with 124 different icons that are used as clues throughout the game. Each round sees one pair of players draw a Concept card, which has on it nine different words or phrases. There are three difficulty levels on each card, ranging from easy to challenging. The pair who are giving the clues each round will choose one of the 9 words on the card to use for that round.

Players are welcome to decide at the beginning of the game which difficulty level they want to use or to give free rein to the clue givers as to which word they choose. If you’re an avid fan of deductive board games and you’re looking for something a little more challenging, it can pay to go for the more complicated guesses.

Laying the Clues

Once the pair has selected their word, they’ll start laying out the clues. Concept comes with little colored figurines that signify each clue. The primary clue piece that defines the overall category of the concept is in the shape of a green question mark, while the four subsequent clue pieces are in the shape of four differently colored exclamation points.

You can supplement each of your primary clues with more tokens, which come in the form of little cubes of corresponding colors. These can help you flesh out the clue and lead the other players to guess correctly. For example, if your concept word was “hammer”, then you’d place the green question mark on the icon for “tool”. You might then place additional green cubes on icons such as “metal” or “wood”. 

Guessing Game

The rest of the players will try to guess the word or concept on the active team’s card, earning tokens for correct guesses. If you are the first to guess correctly, you earn a double scoring token. The pair that gives the clues will also each get a single scoring token if someone else guesses their clues correctly.

Concept gives players free rein in that there is no time limit to each round. Players can take as long as they like to try and guess, and the clue givers can start over from scratch if they prefer to take another route. The round ends when either someone guesses correctly or everyone decides mutually to pass. The winner of the game is whichever player collects the most tokens once all of 12 double tokens have been given out.

Concept Kids: Animals

Concept is a fun and challenging board game that can confuse younger players under 10. To make the game accessible for younger players, they’ve released a sequel called Concept Kids: Animals that offers animals to be guessed instead of more complicated words or phrases. This version is suitable for ages 4 and up, allowing little kids to learn deductive reasoning and cooperation.

Get Your Thinking Cap On with Concept

Concept is playable by 4-12 players, making it an excellent game for parties or family gatherings. It’s suitable for ages 10 and up, as you can decide on different difficulty levels to accommodate the age of the group. Playing time lasts around 40 minutes, although you can always choose to shorten it by playing fewer rounds.

Concept is a board game that really requires you to get inside the head of your fellow players. You’ll need to understand how their brain works if you want to be able to connect the dots from A to B. Trade in charades for something even better and buy Concept today!

 

Betrayal At House On The Hill: A Haunted House Game With A Twist

Horror-fans will be delighted by Betrayal at House on the Hill, a board game that takes the traditional haunted house story and adds a traitorous twist.  Allies explore the various rooms of a spooky haunted house, collecting items and hoping to avoid triggering the inevitable haunting phase.  Whether you’re a fan of ghosts, cannibals, or the undead, you’ll have a scary good time with Betrayal.

Exploration Phase

Players will choose one of six characters that each have four attributes that determine how close they are to death.  Might, Speed, Knowledge, and Sanity and the four attributes that will rise and fall in value throughout the game.  Betrayal begins with each player choosing a character and setting their attribute meters to their preset levels for their character.  Then, turn by turn, the players will move through the three floors of the haunted house as they begin to explore this spooky place.

Players will build the house by drawing room tiles that expand the layout of the home.  They can also trigger certain events that will either cause damage or provide benefits by drawing Event cards.  Omen cards are similar to Event cards in that you have to roll the dice to win an item, but these cards come with a greater cost—if you roll too low, you trigger the “Haunt” phase and allow horrific creatures to descend.

Haunting Phase

The haunting phase of the game is where the real fun lies, as you can trigger a different Haunt based on which Omen you pick.  You may find yourselves battling vicious cannibals, mythical dragons, or even undead zombies or vampires depending on what the fates decide.  Each Haunt comes with its own unique victory goal for the players, and it also triggers the inevitable betrayal of the traitor.

Attacking The Traitor

Once the Haunt has been triggered, one player is designated the traitor who betrays the rest of the characters.  The traitor leaves the room as all of the players read through their specific rules and Haunt goals from their own individual books.  The betrayed players can use this time to come up with a specific plan to deal with the traitor, and the traitor may even plot to bring others over to their side to aid in their nefarious schemes.

Once gameplay resumes, players can now attack the traitor or the demonic creatures under his command.  Players will die when their character meters drop to their lowest levels, and the game ends when the traitor or the players achieve their victory goal.  Because Betrayal comes with 50 different Haunt options, this game offers endless possibilities for some good horrific fun.

Expansions Of Betrayal

Betrayal at House on the Hill already comes with a ton of cool options and dynamic elements that help keep it fresh time after time.  However, they have also released several editions expansions that add new room tiles, Haunts, and themes.  Widow’s Walk is the first expansion released in 2016 that adds 50 new haunts and allows you to explore the roof in addition to the other three floors of the house.

Later editions of Betrayal include Betrayal at Baldur’s Gate, which puts a Dungeons & Dragons spin on the game.  They’ve even announced plans to release Betrayal at Mystery Mansion, a Scooby-Doo themed version that adds the Mystery Machine gang to the mix.

Watch Your Back With Betrayal

Betrayal is playable by 3-6 players, so it’s a perfect game for families or groups of most sizes.  It’s also suitable for ages 12 and up, so you don’t have to worry about the spookier elements of the game being too off-putting to younger players.  Playing time lasts around an hour, which is a decent amount of time to delve into the world of Betrayal without getting bored of the premise.

Betrayal at House on the Hill is one of the most interesting thematic board games to come out in the last few decades.  Its captivating creatures and wicked premise can stimulate the imagination and keep things fresh and exciting.  Dive into the supernatural but be careful who you trust with this adventurous board game.

You know you want this game… Go on, add it to your cart.

 

 

Here is How to Play Betrayal on the House on the Hill

Break Out the Pen And Race Against the Clock With Telestrations

Nothing livens up a party like Telestrations, a drawing-based game that will have you scratching your head and asking, “Is that supposed to be a cat or a pony?”  While charades has been a time-honored classic for parties, Telestrations gives it a run for its money by adding a unique premise and a more complex method of gameplay.  Telestrations’ simplistic set up and gigantic supply of secret words to draw from will keep you playing this game for years to come.

Sketching The Secret Word

The game begins with each player being given his or her own drawing book, marker, and a card with a list of secret words.  A player then rolls a die to determine which of the six secret words each person has to sketch, and players have 90 seconds to draw that sketch to the best of their ability.  You’ll have plenty of opportunity to sketch, however, as the books get passed back and forth from one player to the next during each of the three rounds.  

Getting Creative

While you may think that the best artist in the group is going to have the upper hand, this isn’t always the case with Telestrations.  One of the most fun elements of the game is the way it allows for endless creativity, forcing players to come up with creative and unique ways of depicting their secret word.  You may not be a Picasso, but that doesn’t prohibit you from coming up with some pretty funky drawings.  You may also end up winning points simply by appealing to sense of humor of the player making the guess, so know your audience!

Guessing Game

Telestrations puts a fun and unique twist on this guessing game that makes it much more interesting than charades.  Instead of each person having to guess what one player has drawn, each player will pass his or her book to the left for the next player to guess.  Once each player has finished writing down their guess, players pass the book again to the next person, who will then draw the word that the previous player guessed.  This back and forth of guessing and drawing continues until each player ends up with their original book.

Awarding Points

The person who wins the game isn’t always the person who was able to draw the best.  At the end of each round, each player is given three points to award.  The first point goes to whichever player drew their favorite sketch.  Whether it’s the funniest sketch, the best-drawn sketch, or even the worst-drawn sketch, each player gets to choose their favorite according to their own rules.

The second point goes to whichever player made their favorite guess.  This can just as easily go to your savvy sister who guessed correctly as it can to your clueless aunt who was way off base.  The last point is awarded to each player if and only if the final guess corresponds to his or her secret word.  The final winner is whoever managed to win the most points throughout the three rounds.  With the potential for endless creativity and comedy, you’ll be sure to enjoy Telestrations regardless of who wins.

Sketch Against The Clock With Telestrations

Telestrations is suitable for ages 12 and up, although you can definitely accommodate younger kids by using simpler secret words to guess from.  Telestrations can be played by 4-8 players, which is great for parties or large families.  Because game time only lasts around 30 minutes, it isn’t too big of a commitment.  The flexibility of how many rounds you play allows you to stretch or shrink Telestrations to whatever length you prefer, making it a versatile game that can fit any kind of party.

The biggest thing that makes Telestrations stand out is the fact that it gives you erasable sketchbooks and markers to draw from and unique secret words to choose from.  This makes the experience neater than charades while also retaining the guessing game aspect that makes charades such a widespread favorite.  Give it your best guess, bring out your inner artist, and have a roaring good time with Telestrations!

 

Codenames: A New Take On Spy Vs. Spy

Did you grow up watching Mission Impossible and wishing you could experience the thrill of being a spy?  If so, Codenames will give you the chance to put on your spy cap and take on the role of secret agent.  Sifting through the clues and choosing wisely is your imperative if you wish to identify all of your agents and avoid the deadly assassin.  This 2015 board game is fun for all players, because whether you win or you lose, everyone can enjoy deciphering the clues.

Spymaster

The goal of Codenames is to figure out which codenames in a certain set correspond with the hint you’re given.  Players will split into two teams of red vs. blue, and each team will select one member to be its spymaster.  The spymaster is an incredibly fun role, as you get to dole out hints to the members of your team in order to help them figure out the clues.

The hints that you give as spymaster consist of one word and one number.  These hints will be related to the cards belonging to your agents, but be careful—if your team selects the wrong card, you may end up helping the other team.  The fun part of the game is that you are allowed to choose whatever you want the hint word to be, which allows a skilled spymaster to come up with creative and guessable hints.

Field Operatives

The other roles can be just as fun, however, as anyone not designated the spymaster is automatically a field operative.  Field operatives get the fun task of having to guess which card belongs to their agent based on their spymaster’s hint.  Alongside your teams’ agent cards are agent cards for the opposing team, as well as innocent bystander cards.  If you slip up and end up selecting an innocent bystander, your turn is up!

The Assassin

While guessing the wrong card may end up helping the other team or involving innocent bystanders, there’s one card that means lights out.  The assassin hides among the crowd, looking to everyone like just your average guy.  But if you make a mistake and end up selecting the assassin card, it’s game over for your team!  The stakes are always high while the assassin is afoot.

Winning The Game

The winner of the game is whichever team is the first to correctly select all of the agent cards belonging to their team.  With 25 agent cards and two teams, gameplay is relatively fast at around 15 minutes.  Codenames is a simple enough party game that can easily fit in between rounds of conversation.  It also fits 2-8 players, so it’s something that a big group can play with no problem.

Codenames is suitable for ages 14 and up, so it’s probably a better fit for parties than it is for families with young children.  However, even bystanders can enjoy the fun of watching the adults and teenagers deciphering clues.

Codenames Spinoffs

Codenames has released several later editions that you can either play by themselves or integrate with the original game.  With Codenames: Disney Family Edition, you’ll guess Disney characters instead of secret agents.  This version is suitable for ages 8 and up, so it is perfect if you want to play Codenames with younger kids.  If you’re looking for something more adult, however, Codenames: Deep Undercover includes loads of adult references and double entendres not suitable for the kids.

They’ve also released Codenames: Marvel for anyone who loves the fantastical characters of the extended Marvel universe.  And if you’re a fan of the long-lasting cartoon The Simpsons, there’s even a version of Codenames that features characters and references from your favorite series.

Choose Wisely With Codenames

Codenames depends heavily on the skill of the players, but it is definitely an enjoyable card game that you can play from time to time without losing its luster.  If charades is growing stale and you’re looking for something with a little more structure, Codenames will give you the same level of puzzle solving with an added layer of excitement.  Bust out your gadgets and tap into your inner James Bond with Codenames!

 

How to Play Codenames

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