UNO: The One Card Game To Rule Them All

UNO has been one of the most popular card games in the world ever since it was first released in 1971. The thrill of laying down cards and racing to be the first to shout out “Uno!” is a thrill that never dies down. If you’re looking for a card game to play for your next family trip, look no further—the classic UNO is the way to go!

Make Your Match

The goal of the card game UNO is to get rid of all of the cards in your hand before one of the other players does the same. This is easier said than done, however, as cards must be played in a very specific order. You’re also up against competitive opponents who will skip your turns, force you to draw cards, and hit you with a last-minute “Uno!” to steal victory away from you.

Players all draw a hand of 7 cards, placing the rest of the cards facedown to form a draw pile. The first player will then turn over the top card of the draw pile to begin the discard pile, which each player will take turns discarding cards into. If a player can’t play any cards, then they have to draw a card and lose their turn. If the card they draw can be played, however, they are allowed to play it during their turn.

The main UNO cards come in different numbers and colors, such as red 5s and green 7s. In order to play a card on the discard pile, your card must match either the number or the color of the previous card. This means that if there’s a red 5 on the discard pile, you have to play either a red card of any number or a 5 of any color.

Wild and Special Cards

There are a few cards that throw a wrench in the works and screw up the other players. Skip cards will skip over the next player in line, while Reverse cards will reverse the direction of play. There’s also the dastardly Draw 2 card, which forces the next player in line to draw 2 cards and lose their turn. 

These cards each have different colors, which must match the color of the previous card in order to be played. This means that the most powerful of all the cards in UNO are the Wild cards. The regular Wild card allows you to change to any color you choose, while the Wild Draw 4 card does the same while forcing the next player to draw 4 cards and lose their turn.

The trademark of UNO comes from what happens when you get down to the wire. When a player discards their second-to-last card, leaving them with only one card left, they must shout “Uno!” If another player beats them to the punch and says it first, then that player must draw 2 cards. A forgotten “Uno!” has been known to derail many close victories!

UNO Remix

There’s a sequel card game to UNO called UNO Remix that features the traditional UNO gameplay with a fun new twist. This remix allows you to add special personalized cards to the deck at the beginning of each round. With the personalized cards, you can mark the card to do whatever you like. For example, you can force a specific player to draw 2 cards or even block a penalty card.

This remix of the original UNO takes the ordinary cutthroat competitiveness of the original card game and turns it into a bloodbath. You’ll be sure to fight fire with fire once you get your hands on a personalized deck of UNO cards!

Call It Like It Is with UNO

UNO is playable by 2-10 players, making it an excellent card game for groups of all sizes. It’s suitable for ages 6 and up, so you don’t have to worry about younger kids being left out of the fun on family game day. Playing time lasts around 30 minutes, but you can play an infinite number of rounds (and you most likely will want to).

Buy UNO today and enjoy the fun you feel when you hit your sibling with that awesome Draw 2 card!

How to Spell Murder (of Crows)

The rules of Murder of Crows are straightforward. Two to six players take turns drawing cards and playing card powers, attempting to spell “murder” before anyone else.

Overall Gameplay

On your turn, you draw two cards from the deck or one card from the discard pile (which may include cards played by other players). If you play a card, it must be played either adjacent to another card in front of you or directly behind one card already in front of you – thus, forming a 3×3 grid which represents your murder scene. The card’s special power takes place immediately, but it stays in place until someone plays a card that covers it up or until the end of the game. When all nine lines have been filled with cards, that round of play ends.

Types of Cards

To win, you have to be the first player to spell “murder” – each card played must touch at least one card of the same letter or row. The rules for word challenges are as follows:

A-Arrow cards (♣) can slide any card horizontally along a line, as long as it keeps touching at least one card. If multiple cards can be moved with an arrow card’s power, they move in turn from left to right; if two arrow cards affect the same card and there is no order specified (or that order is unclear), resolve them in reverse alphabetical order by card title (e.g., A then K).

I-If a card is played next to two cards with arrows on them, those card must slide according to both card’s directions. When an “I” card affects another card, the player controlling the card whose power is being used decides which direction it moves. If there are multiple players controlling those cards, they can choose their own directions for the card movement – but if they cannot agree, default to left unless otherwise specified (e.g., K♠ and I♥ would move the ♥ three spaces north and one space east).

Eligible words: all standard Scrabble words; additionally including names that start with I (e.g., Ike)

J-Jokers (♣) may be played anywhere, but once they are played they must be covered by another card (which does not necessarily have to be the card resulting from their power). If multiple jokers affect one card, they may choose any card direction.

Q-Once a card with an “Q” is placed it cannot be moved or uncovered during the game. However, you can put both of your cards on top of it to flag it for yourself so other players will know not to place additional cards there. At the end of each round, any player who has not yet spelled murder can cover their own “Q” card with one card of their choice (if they do not have any cards left, it does not count as a murder).

X-If an “X” card is placed at the end of a word (i.e., if it’s touching nothing), flip it over to its alternate side which reads “-x-” and use its power again. If instead you play an “X” card touching another card, use both card’s powers in order (e.g., I♥-I♣-IXX would move the ♥ three spaces north, then the ♣ four spaces west, then the XX one space south).

Z-Cards with “Z” card powers are wild and may be placed on any card played on the table, regardless of the card’s direction or original placement. A card on top of a card can completely cover an “X” card power, if necessary.

M U R D E R

Once someone plays their final card to spell murder, play continues in reverse alphabetical order until there is a clear winner or at least two players tie for the win. If multiple players tie, whoever played their final card most recently wins.

If a card is played next to two cards with arrows on them, those card must slide according to both card’s directions. When an “I” card affects another card, the player controlling the card whose power is being used decides which direction it moves. If there are multiple players controlling those cards, they can choose their own directions for the card movement – but if they cannot agree, default to left unless otherwise specified (e.g., K♠ and I♥ would move the ♥ three spaces north and one space east).

Spell Murder Today and buy Murder of Crows from Fantastic Games!

 

 

Fluxx: Bow Down To the Cards

If you have a hard time following the rules, you’re not alone. Learning the rules of a card game can be a competition in and of itself, causing you to scratch your head and fight over whether or not you’re allowed to play a Draw 2 on top of another Draw 2. But in the card game Fluxx, learning the rules actually is the point of the game! 

This challenging and wacky card game allows you to change the rules every time you play, constantly switching up the game and morphing it into something entirely new. You’ll have a blast as you lay down card after card, leveling the playing field and knocking the frontrunner off his high horse.

Changing the Rules

Fluxx is a card game with constantly changing rules. The more cards you play, the more the rules change. This makes the game incredibly difficult to plan ahead and manage your hand, as you’re constantly having to shift your strategy along with the rules. New cards will change things like how the cards are drawn, how they’re played, and how many cards you’re allowed to hold onto at one time.

Fluxx begins with some basic rules, with one player shuffling the deck and giving each player three cards. Each player is allowed to draw and play one card per turn, while there is no limit to the cards you’re allowed to hold in your hand. However, as soon as someone plays a card, those simple rules become not so simple. 

For example, a player can play a New Rule card that forces everyone to draw five cards per turn instead of one. Players can also play cards that allow you to play three cards at once, or that limit the number of cards in your hand to only one at a time. If at any point a new rule contradicts an old one, the old rule is discarded in favor of the new.

Keeper, Goal, and Action Cards

The overall goal of Fluxx is to match Keeper cards with Goal cards. The Keeper cards will have certain requirements that the Goal cards have to match. For example, the War Keeper card matches the War = Death Goal card, meaning that if you play both cards on the table, then you win the game.

However, the twist of this card game is that the goals change just like the rules do. You might manage to assemble the right combination of Keeper cards only to find that you’re too late and the goal has changed to something else. You’ll have to stay on top of the ever-changing rules and goals if you want to win the game.

To make things even more complicated, Fluxx also throws in Action cards that allow you to perform random actions. The “Taxation!” card allows you to take cards from the other players, while the “Let’s Do That Again!” card allows you to search through the discard pile and play any Action or New Rule card you choose.

Fluxx Sequels

The joy of Fluxx is that they have released countless sequel card games, promo cards, and themed editions of the original card game. Adventure Time Fluxx has the same rules as the original card game but allows you to play with your favorite characters from the classic Cartoon Network TV show. Join Jake the dog and Finn the human on their adventures in the City of Thieves as you deal with the changing rules!

Doctors and anatomy-lovers will rejoice at Anatomy Fluxx, which allows you to play with cards that correspond with body parts. Play with cards like Blood Vessels and Bones as you fight against the deadly Virus and Mutation. You’ll also have to avoid UnGoals like Cancer that will cause you to instantly lose the game.

Can You Keep Up With All the Changes In Fluxx?

Fluxx is playable by 2-6 players, so it’s a good card game for small parties or families. It’s also suitable for ages 8 and up, making it accessible to both kids and adults alike. Playing time lasts around 5-30 minutes, as it entirely depends on the luck of the draw.

Buy Fluxx today and enjoy the chaos of this random card game!

 

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