Sure, everybody knows the story of the heroic adventurers who save the day, slay the evil monsters, and collect their share of the treasure. But what happens to them after they’ve finished their righteous conquest? A night of drinking, gambling, and roughhousing of course. Red Dragon Inn is a comical game with rapscallion characters engaged in a debauched good time.
Choose Your Adventurer
In Red Dragon Inn, players get to choose between four different heroic adventurers who’ve just come back from a fresh conquest. Each character comes with their own special deck of cards that provides them with unique abilities during the game. The first is Deirdre the Priestess, an elf under the protection of a goddess that can get her out of scrapes and help her heal.
Fiona the Volatile, on the other hand, is a tough female warrior who can cheer on her fellow players to drink more heavily while turning her own drinks into greater strength. Gerki the Sneak comes with plenty of cheat cards that make him an excellent gambler (as well as a few poisons hidden up his sleeves). The last is Zot the Wizard, whose half-demonic pet rabbit Pookey aids him in his quest to drain the other players of their gold.
Gambling, Drinking, and Roughhousing
Every player gets their own board where they can store their decks, discards, and drink cards. Players start out with ten gold coins and seven cards that they can use to gamble, drink, and gain the upper hand against the other players. Each turn gives you several options: you can discard however many cards you like and redraw, you can play an action card, or you can buy a drink for someone else.
Buying a drink for someone else will add another drink card to their stack, but it also forces you to take a drink yourself by drawing a card from your own stack. While this may end up raising your alcohol content and getting you one step closer to passing out, you may end up gaining fortitude from the drink. You can only play one action card per term, and these cards will usually force the other players to either take damage or drink more.
Hold Onto Your Coins—and Your Sobriety
Some action cards will trigger a round of gambling, which invites each of the players to bet their gold and play their gambling cards. Some characters are better at gambling than others, so your character’s profile will play heavily into your strategy of whether or not to favor gambling or drinking.
If a player’s alcohol content gets too high, they’ll pass out and lose the game. However, running out of gold coins from gambling too much will also kick you out of the game. The winner is whoever manages to be the last person to hold onto their coins and stay conscious.
Red Dragon Inn Sequels
Red Dragon Inn has spawned a handful of standalone sequel games that can also be integrated with the original game. Red Dragon Inn 2 adds characters such as Dimli the Dwarf, a gold-hoarder who can handle his liquor like nobody’s business. It also adds Fleck the Bard, a music loving half-elf who steals the hearts of all the girls.
Red Dragon Inn 6: Villains puts a unique twist on the premise of the game by taking on the villain’s perspective. With this dark and twisted sequel, you can engage in Boss Battle mode that pits all the players against one evil villain. No matter which Red Dragon Inn sequel you choose, you’ll be able to enjoy fun new characters that can make the original game even more expansive.
Enjoy the Spoils of the Hunt with Red Dragon Inn
Red Dragon Inn is suitable for ages 13 and up, mostly due to its slightly adult themes. It can serve 2-4 players, but adding expansion can allow for larger groups and parties of up to 8. Playing time lasts around 45 minutes, which should make for a decent round of debauched fun. With Red Dragon Inn, you’ll be sure to enjoy its lighthearted nature and clever spin on the classic “hero.”