Killer Bunnies: It’s a Battle of Bunnies

What’s more cute and cuddly than an adorable little bunny? If you’re asking that question, chances are you’ve already lost the game! In Killer Bunnies and the Quest for the Magic Carrot, you’ll learn that bunnies can be more vicious than meets the eye. This cutthroat card game forces you to collect weapons and build an army of lethal bunnies to wipe out the competition and collect the elusive Magic Carrot. Do you have what it takes to engage in bunny warfare?

Finding the Magic Carrot

The object of Killer Bunnies is to collect as many Carrots as possible in an effort to find the Magic Carrot. However, you’ll have to make sure you have at least one surviving bunny by the end of the game in order to win. You’ll have to balance collecting Carrots with fighting off the other bunnies if you want to make it through the bunny carnage alive.

Killer Bunnies uses a few decks of cards, including a large Carrot deck, a small Carrot deck, and a third deck that players will draw from throughout the game. These cards will include bunnies of different colors and types, Weapons, and draw Carrot cards. There are also cards that have special effects like Heavenly Halo or Bunny Abducting Aliens that add a nice bit of humor to the game.

There are a few ways you can earn extra moves on your turn. By playing a certain combination of bunnies or drawing certain cards, you can leap ahead of the competition and upend your opponent’s strategy.

The card game ends once the last of the large Carrot cards is picked up. Then, the Magic Carrot is determined by whichever player has the large Carrot card that matches the card on the bottom of the small Carrot deck. This means that the winner is chosen randomly, but that the more Carrots you collect, the more likely you are to win.

Defending Your Bunnies

While the overall objective of Killer Bunnies is to collect Carrot cards and find the Magic Carrot, the main gameplay involves waging war with your bunnies. You play your bunnies by placing them within the Bunny Circle, waging war against the other bunnies on the board. You’ll need to buy, trade, and negotiate with the other players if you want to make it through long enough to see the end of the game.

Most of the cards must be played in the Rabbit Run, which holds two cards at a time. This means that cards will take two turns to actually get into play, giving you a chance to plan ahead and guess which cards your opponents currently have on the docket. However, some cards are either Special or Very Special, which means you can play them right out of your hand. 

Killer Bunnies Sequels

In addition to Killer Bunnies and the Quest for the Magic Carrot, there are a few sequels and expansions that can expand the game into all-out bunny warfare. Killer Bunnies and the Conquest of the Magic Carrot can either be played on its own or integrated into the original game. It has the same goal as the first game, but it contains extra booster packs for added variety.

There’s also a non-collectible card game version of Killer Bunnies called Kinder Bunnies: Their First Adventure that is geared towards young children. This spinoff card game features more simplistic gameplay that eschews the bunny-killing in favor of teaching kids to avoid safety hazards as they collect Carrots. The bright graphics and fun activities make it a perfect card game for teaching kids about skills like reading and teamwork.

Killer Bunnies: May the Best Bunny Win

Killer Bunnies is playable by 2-8 players, so it’s a great card game for any size group. It’s suitable for ages 12 and up due to the somewhat dark humor of the bunny-killing, although the mechanics are simple enough for children as young as 8. Playing time lasts around 45 minutes, which is a decent amount of time to really get into it without growing tired of the game.

Channel your inner predator and buy Killer Bunnies today

 

Dixit: The Surrealist Party Game

If surrealist art is your thing, then Dixit is the perfect party game for you. This fun and wacky game forces you to tap into your creative side to find the perfect clues for the images in front of you. Whether you’re the king of using your imagination or you’re more in touch with the logical side of your brain, Dixit is an incredibly fun card game that will bring out your playful side.

It’s Storytime!

Dixit is an excellent party card game that can be played in several fun-filled rounds. Every player gets a hand of six cards, each of which includes a single abstract picture without any text. On every round, a different player is designated the Storyteller. The Storyteller is tasked with choosing one of their cards and giving a clue about it before placing it facedown on the table. The clue can be either a word or a sentence.

Once the clue has been given, the other players will each choose one of their own cards that best match that clue. They’ll then place that card facedown on the table along with the Storyteller’s card. The cards are shuffled and then revealed face up on the table for everyone to see. The goal of each player is to try and guess which card was in fact the Storyteller’s card.

One of the best parts of the card game Dixit is the fact that it comes with large, beautifully illustrated cards. These abstract illustrations include things like ticking timepieces, unicorns and rainbow bridges, a sea of umbrellas, and fearsome dragons. All of the cards in the game are family-friendly, so you can easily enjoy the game with little kids or teenagers.

Making Guesses

The clue that the Storyteller gives is meant to be indicative of the picture on the card, but it shouldn’t be too direct. This is because the Storyteller wants at least one player to guess their card, while not wanting everyone to correctly guess it. The Storyteller will earn zero points if either everybody or nobody guesses their card. However, if one or more players guess their card, then both the Storyteller and the guesser will earn three points.

Players can also earn points in the event that another player guesses their card instead of the Storyteller’s. Once all of the guesses have been made and the points have been tallied, the next person in the circle becomes the Storyteller and the game continues. The game ends either when all of the cards in the deck have been played or when a player earns 30 points. If all of the cards are played, then the player with the most points wins.

Points are scored with a game board that comes with little rabbit tokens. Players will move their tokens around a track at the bottom of the game box as they earn points, watching their bunnies inch closer and closer to victory.

Dixit Expansions

Dixit comes with a couple of expansions and standalone games that take the simplicity of Dixit and expand it into something much more whimsical. Dixit: Journey allows your clue to take the form of a story, a song, or a movement that is associated with the card. Fortune favors the brave with this card game expansion, as you’ll have to put aside your stage fright and put on your dancing shoes to make your clue really stand out!

Dixit: Odyssey works as both a standalone game and expansion that features the same gameplay as the original Dixit in addition to 84 new cards. This expansion includes additional rabbit storing tokens, allowing up to 12 players to play.

Let the Art Do the Talking with Dixit

Dixit is playable by 3-6 players, so it’s a good party card game for small groups of people. However, if you forego the scoring board and simply keep track of the points manually, then you can accommodate more players. It’s also suitable for ages 8 and up, as it’s very family-friendly and easy to follow. Playing time lasts around 30 minutes, so you can easily fit in a round or two before dinner.

Buy Dixit today and let your imagination run wild!

 

Exit: Choose Your Escape Room Adventure

Some party games can be played countless times without losing their shine, while others are meant to be one-of-a-kind experiences that leave you with a night to remember. In the board game Exit: The Game, you’ll find a series of complex clues and entertaining riddles that provide you with an unforgettable gaming experience. While the board games in the Exit series can only be played once, one time is all you need to get the full enjoyment out of it.

The Rules of Exit

There are many different versions of the board game Exit, each of which has its own unique theme and escape room. However, each of these all come with a similar setup and gameplay that make it so that you can easily follow any of the games once you’ve gotten the hang of one of them. The basic setup of the game works similarly to an escape room, in that you must solve a series of riddles and puzzles in order to make your way out.

Unlike a regular escape room, however, Exit is played with an imaginary room. Instead of using actual objects and being guided by a third party, you’ll have to use cards and different components to solve the puzzles and advance through the room. Every time you correctly solve a riddle, you get a little bit closer to freedom. But watch out for the clock, because you only have a limited amount of time to escape!

Players will earn extra points for solving the clues with fewer hints and in a short amount of time. However, the points are mostly for your own satisfaction, as each game in the Exit series can only be played once. This is because the game requires you to markup, fold, and tear the game materials throughout the game. If you’re a fan of Exit, you’ll want to get your hands on as many versions as possible to experience all of the different rooms.

In addition to the board game itself, you’ll want to include some writing instruments such as a pen or a pencil. You’ll also need some writing paper and a pair of scissors if you want to be able to take full advantage of the game components. Some of the clue cards require you to fold or tear them in order to find the solution, which is why the scissors can be helpful.

Different Versions of Exit

One of the first versions of the board game Exit is Exit: The Game – The Abandoned Cabin. This game thrusts you into a cabin that you’ve sheltered in for the night, only to then find yourself locked in with a newly placed combination lock. You’ll have to make sense of a mysterious spinning code dial and a confusing old book if you want to escape from this abandoned cottage.

Exit: The Game – The Secret Lab assigns the players the roles of subjects in a medical study who show up to the lab only to find it abandoned. Once they get there, they find steam coming out of the test tubes, which knocks them out for several hours. This enigmatic version of the board game forces you to use teamwork, creativity, and your own deductions skills to crack the codes and earn your freedom.

One more version of Exit that offers a unique spin on the game is Exit: The Game – The Pharaoh’s Tomb. This sequel board game takes on an Egyptian theme by getting you lost smack dab in the middle of a stone pyramid. After winding up in a mysterious grave chamber, players will have to use a sand-covered notebook and ancient spinning code dial to escape being sealed away forever.

Can You Find the Exit?

Each game in the Exit series is playable by 1-6 players, which means that you can enjoy solving the clues in a group as well as on your own. It’s suitable for ages 12 and up, as the clues might be a little too advanced for small children. Playing time lasts around 1-2 hours, which is good considering the fact that you can really only play the game once.

Buy one of the Exit board games today and enjoy the fun of codes, puzzles, and teamwork!

 

Bananagrams: Quit Monkeying Around!

Bananagrams is one of those classic word games that almost everyone has an edition of sitting around somewhere in their closet. With the trademark little felt banana bag and those user-friendly letter tiles, you can easily mix and match words to create your own crossword and be the first to shout out “Bananagrams!” If you’re a fan of classic word games like Scrabble or Boggle but are looking for something a little more fast-paced, you’ll love Bananagrams.

Arranging the Tiles

Bananagrams is an incredibly simple and fast-paced game that uses small tiles to form words in the shape of a grid. In this sense, it is incredibly similar to Scrabble, although Bananagrams gets rid of the game board and speeds things up by allowing each player to make their own grid. To make their words, players get to use 144 tiles that all come in a cute little bag shaped like a banana.

Bananagrams begins with all of the tiles being flipped and placed in the center of the table. Each player then takes 12 tiles and begins arranging them into words in the form of a grid, similar to the way a crossword is set up. Once a player uses up all of the letters in their bunch, they shout “peel!” and everyone has to take a new tile from the pool in the center.

If you’re stuck with a bunch of bum letters that you can’t place, then you can dump one of your tiles and draw three more. While this can help you dig your way out of the hole, beware! You may only find yourself deeper in the pit with more tiles you can’t use. Once the pool in the center of the table is almost empty, then the first person to use all of their tiles shouts out “Bananagrams!” and wins the game.

Variant Rules

Bananagrams is incredibly simple, with hands usually taking as little as 5 minutes. However, there are different variant rules within the game itself that you can use depending on where you are and how complex you want the game to be. The Banana Smoothie of the board game gives everyone their own bunch of tiles right at the start of the game, dividing it equally among everyone. This allows you to plan out your whole crossword right at the beginning.

The Banana Cafe version of Bananagrams is meant to be played in public when waiting for service. Players play with 21 tiles and are allowed to dump tiles and draw more if they need to, but they don’t have to “peel” and force anyone else to draw more tiles. You can also play the Banana Solitaire version of Bananagrams to play the game all on your own, competing against your own best time.

Bananagrams Sequels

There are several sequels to the original Bananagrams board game that allow you to play it with new and complex rules. Bananagrams Duel! turns the board game into a two-player word game that uses both letter cubes and Banana cards. Players use any side of their 12 letter cubes to try to create a crossword grid, competing for Banana cards to see who can win the most rounds.

Bananagrams Party adds 14 more “party power” tiles to the original game. These tiles range from The Re-Gifter to The Thief to Switcheroo, with each giving you a special power to use against your opponents. Bananagrams WildTiles adds 6 wild monkey tiles to the game, each of which can be used as whatever letter you like. This is similar to the wild tiles in Scrabble, which can help you make a new word when you can’t seem to find the letter you need. 

Bananagrams: Wordplay Never Tasted So Sweet

Bananagrams is playable by 1-8 players, so you can easily play it with the whole family or just on your own when you’re killing time. It’s suitable for ages 7 and up, as anyone can grasp the simplicity of the rules. Playing time lasts around 15 minutes, although you’ll definitely be playing best of 5 or best of 10.

Buy Bananagrams and add this classic tile game to your collection of word games!

 

7 Wonders: A Story of Civilization As Old As Time

Have you ever wondered what it would be like to be the leader of an ancient civilization?  Back in ancient times, when the wonders of the world were an astounding sight to see, inspiring awe in the hearts of man?  With the card game 7 Wonders, you get to experience the same sense of awe by building your very own timeless architectural wonder.

In this card game, you’re the leader of one of the 7 great cities of the ancient world.  Your job is to gather resources, develop trading routes, and best your competitors in military strength in order to earn points.  As you build your city, you’ll also seek to construct your very own wonder that will last throughout time.  7 Wonders has rhythm and a fast-paced sense of fun that makes this dynamic card game one you won’t want to miss.

The Three Ages

7 Wonders lasts for three Ages, with each Age offering players the opportunity to build their civilization by drawing cards.  Players will receive seven cards from a deck during each Age, choosing one of those cards and passing the rest to the next player.  Once everyone has drawn a card, each player will reveal their cards at the same time.  

Players are all given their own boards with which to organize their cards, representing their “Wonder”.  In order to play cards, you’ll have to pay the cost, which may require either certain raw materials or manufactured goods.  Some cards have no cost to play, however.  With these cards, players can add markets and routes to facilitate the growth of their civilization as well as scientific discoveries or military power.

Coins and Resources

Players are allowed to discard their cards to acquire coins.  Coins can be used to buy resources from your opponents, allowing you to play more cards.  Trading with the other players is a major part of 7 Wonders, so you’ll have to find a strategy that allows your civilization to thrive without giving the other player what they need to beat you.

Certain cards will have immediate effects, while others will give you bonuses you can use later on.  Some cards will give you discounts on future purchases, while others will give you military strength.  Once each Age comes to an end, players will compare their strength with their neighbors based on their military cards.  Victorious players will earn points, while the defeated players will lose points.  

Once the third Age is finished, players will add up the points from all of their cards, military victories, and coins.  They’ll also add points from any sets of cards collected as well as if they completed certain levels of their Great Wonder.  Whichever player earns the most points is the winner of the game!

7 Wonders Later Editions

7 Wonders has released a sequel card game called 7 Wonders Duel that turns this multi-player card game into a one-on-one competition.  In 7 Wonders Duel, players will draw cards from a display of face-down and face-up cards that are arranged each round.  You can only take a card if none of the others are covering it, giving you the additional element of timing in drawing cards.

Each player is given four wonder cards at the beginning of the game.  If you construct a wonder, you get a special ability.  However, only seven wonders can be built, so one player will end up with only three wonders.  There are several paths to winning 7 Wonders Duel.  Players must either reach the opponent’s capital, acquire six out of seven different scientific symbols, or win the most points at the end of the game.

Explore the 7 Wonders

7 Wonders is playable by 2-7 players, which means you can play the game just as easily with one other person as you can with the whole family.  This card game is suitable for ages 10 and up, so younger players can learn about card development and set collection skills.  Playing time lasts around 30 minutes, so you can fit in a round or two in a night without losing interest.

Buy 7 Wonders and build your own civilization today!

 

Checkers: The Game that Spawned a Million Tournaments

Checkers is arguably one of the most well known board games of all times.  It’s been featured in countless movies and has been the subject of millions of tournaments hosted by international checkers associations.  You can hardly go for a walk through the park without seeing a pair of players ruminating over a checkers board.  But this timeless board game has reached international notoriety for two reasons: its simple rules and its endless strategies.  Even two players who know nothing about each other can connect over the mind sport that is checkers!

Jumpin’ Jumpin’

Checkers is played by two opponents who start out on opposite sides of the board.  The board is set up with dark and light checkered spaces, while each player plays with either light or dark pieces.  Only the dark checkered spaces are used in the game as players move their pieces across the board in an attempt to capture their opponent’s pieces.  Players are allowed to move one piece per round, either moving the piece diagonally into an unoccupied space or capturing the other player’s piece.  

To capture your opponent’s piece, you have to be able to jump diagonally over them.  You can’t jump over two pieces that are in a diagonal row, as there must be an empty space on the other side of the piece in order to make the jump.  However, you can jump over multiple pieces in one turn provided these are done in successive jumps.  Much of the fun of checkers comes with the zigzag moves where you sweep half the other player’s pieces off the board in one fell swoop (to their dismay).

King Me!

The simple setup of checkers makes it a bit more accessible to younger players than chess, although there is one thing that makes checkers more than just a game of jumping jacks.  If either player manages to get one of their pieces all the way to the opposite side of the board, their piece becomes a king.  Not only does this mean you get to stack a second piece on top of the first, but you also gain the ability to move your piece backwards and even capture pieces backwards.

Checkers In Different Countries

Many different countries have their own versions of checkers that add new rules and switch up the game board.  Because checkers is the American name for the English game of draughts, different versions of checkers are referred to as draughts.  

While American checkers takes place on an 8×8 game board, international draughts is played on a 10×10 board.  International draughts also allows kings to move more than one space at a time in one diagonal direction provided there are no pieces blocking the way.  Turkish draughts is unique in that it starts with the pieces placed one row forward, and also uses every space on the board instead of every other space.

Checkers Tournaments

Checkers has long been played in tournaments and championships ever since the World Championship was established in 1840.  These tournaments bring checkers players from all over the world to employ their own unique strategies to beat the competition.  Because checkers deals with abstract strategy, it can be as complicated or as easy as you want it to be.  Young kids will get just as much out of a game of checkers as the most advanced tournament player!

Checkers: The Ultimate Mind Sport

Checkers is a one-on-one game, so only two players can play it at a time.  However, if you have multiple checkers boards, you can easily play the game in rotating pairs to give everyone a chance to join in on the fun.  Playing time lasts around 30 minutes, so you have a decent amount of time to develop your winning strategy for capturing your opponent’s pieces.

Checkers is suitable for ages 6 and up, which makes it the perfect introductory game for kids.  With incredibly simple rules and endless possibilities, checkers is the kind of game you can play time and time again from childhood through old age.  There’s a reason it’s survived for hundreds of years, and chances are it will survive long after we’re gone.

 

Munchkin: The Card Game for Monster-Killers and Backstabbers

Does the idea of killing monsters and stealing from your friends sound like a good time to you?  If so, you’ll love the hilarious card game Munchkin, a D&D-inspired game that takes the dungeon experience and flips it on its head.  Grab the Horny Helmet and vanquish the Plutonium Dragon to level up in this fantastic card game that will keep you laughing the entire time.

Kicking Down the Door

In Munchkin, each player begins their turn by “kicking down the door”, which involves drawing a Door Card from random.  Door Cards belong to several different categories.  The first are Curse Cards, which give you a certain negative effect.  If you have the bad luck to draw a Curse Card, you may end up having to forfeit your turn or go back a certain number of levels.  These usually come with funny little drawings such as the “Duck of Doom”, which curses you for being silly enough to pick up a duck in a dungeon (what were you thinking?)

Door Cards can also be Item, Race, or Class Cards that you get to add to your hand to be played at a future time.  These can be helpful in attacking opponents during their turns or in giving yourself a valuable boost in fighting monsters.  The last kind of Door Card is a Monster Card, which pits you against a ferocious creature in an opportunity to either level up or suffer the consequences.

Level Up but Don’t Get Killed

Munchkin begins with all players starting at level 1.  Whoever is the first to reach level 10 is declared the winner, but you’ll have to fight off some monsters if you want to level up.  Monster fights will pit your total level against the level of the monster to decide who wins the round.  The real excitement of the game comes from the fact that your fellow players can either choose to help you defeat the monster (in exchange for Treasure Cards) or add another monster to the mix to try and crush you.

If you win the fight and defeat the monster, you can draw a certain amount of Treasure Cards and level up.  If you lose, however, you’ll have to roll the dice to try and get away.  Anything less than a five will force you to deal with the “Bad Stuff” on the monster card, which can result in losing levels or Treasure Cards.  You may even die as a result of losing the battle, which doesn’t disqualify you from the game but does force you to end your turn and draw a new hand for equipment.

Munchkins Sequels and Expansions

Munchkin has spawned countless sequels that can be played on their own or added to the original game for an even wilder good time.  Munchkin Adventure Time is based on everyone’s favorite show on Cartoon Network, incorporating art and characters from the series.  Munchkin Booty sets the game on the high seas, forcing you to battle vividly drawn pirates drawn by Guest Artist Tom Siddell.  Expansions such as Munchkin Apocalypse add natural disasters, zombie takeovers, and alien invasions in addition to new mechanics for more complex gameplay.

Kill, Steal, and Stab: The Munchkin Way

Munchkin is playable by 3-6 players, so it’s definitely well suited for small to medium groups of friends who’ve grown tired of playing the traditional Dungeons and Dragons card game.  Newcomers to card games will also find plenty to love with the simple rules and amazing illustrations done by John Kovalic, which add a unique level of style and fun to the game.

Munchkin is suitable for ages 10 and up, so families can definitely get a kick out of all that it has to offer.  With a playing time of one to two hours, you can make an entire night out of a game without losing interest.  Thanks to its potential for cooperation and ruthless backstabbing, Munchkin is a game that can make or break friendships in an instant.  If you’re looking for a game with humor, strategy, and excellent artwork, Munchkin and any one of its numerous expansions will provide countless hours of fun.

 

Red Dragon Inn: Party Like a Hero

Sure, everybody knows the story of the heroic adventurers who save the day, slay the evil monsters, and collect their share of the treasure.  But what happens to them after they’ve finished their righteous conquest?  A night of drinking, gambling, and roughhousing of course.  Red Dragon Inn is a comical game with rapscallion characters engaged in a debauched good time.  

Choose Your Adventurer

In Red Dragon Inn, players get to choose between four different heroic adventurers who’ve just come back from a fresh conquest.  Each character comes with their own special deck of cards that provides them with unique abilities during the game.  The first is Deirdre the Priestess, an elf under the protection of a goddess that can get her out of scrapes and help her heal.  

Fiona the Volatile, on the other hand, is a tough female warrior who can cheer on her fellow players to drink more heavily while turning her own drinks into greater strength.  Gerki the Sneak comes with plenty of cheat cards that make him an excellent gambler (as well as a few poisons hidden up his sleeves).  The last is Zot the Wizard, whose half-demonic pet rabbit Pookey aids him in his quest to drain the other players of their gold.

Gambling, Drinking, and Roughhousing

Every player gets their own board where they can store their decks, discards, and drink cards.  Players start out with ten gold coins and seven cards that they can use to gamble, drink, and gain the upper hand against the other players.  Each turn gives you several options: you can discard however many cards you like and redraw, you can play an action card, or you can buy a drink for someone else.

Buying a drink for someone else will add another drink card to their stack, but it also forces you to take a drink yourself by drawing a card from your own stack.  While this may end up raising your alcohol content and getting you one step closer to passing out, you may end up gaining fortitude from the drink.  You can only play one action card per term, and these cards will usually force the other players to either take damage or drink more.  

Hold Onto Your Coins—and Your Sobriety

Some action cards will trigger a round of gambling, which invites each of the players to bet their gold and play their gambling cards.  Some characters are better at gambling than others, so your character’s profile will play heavily into your strategy of whether or not to favor gambling or drinking.

If a player’s alcohol content gets too high, they’ll pass out and lose the game.  However, running out of gold coins from gambling too much will also kick you out of the game.  The winner is whoever manages to be the last person to hold onto their coins and stay conscious.

Red Dragon Inn Sequels

Red Dragon Inn has spawned a handful of standalone sequel games that can also be integrated with the original game.  Red Dragon Inn 2 adds characters such as Dimli the Dwarf, a gold-hoarder who can handle his liquor like nobody’s business.  It also adds Fleck the Bard, a music loving half-elf who steals the hearts of all the girls.

Red Dragon Inn 6: Villains puts a unique twist on the premise of the game by taking on the villain’s perspective.  With this dark and twisted sequel, you can engage in Boss Battle mode that pits all the players against one evil villain.  No matter which Red Dragon Inn sequel you choose, you’ll be able to enjoy fun new characters that can make the original game even more expansive.

Enjoy the Spoils of the Hunt with Red Dragon Inn

Red Dragon Inn is suitable for ages 13 and up, mostly due to its slightly adult themes.  It can serve 2-4 players, but adding expansion can allow for larger groups and parties of up to 8.  Playing time lasts around 45 minutes, which should make for a decent round of debauched fun.  With Red Dragon Inn, you’ll be sure to enjoy its lighthearted nature and clever spin on the classic “hero.”

 

 

How to Play The Red Dragon Inn

Bears vs. Babies: Who Knew Babies Could Be So Vicious?

Ah, babies. Small, cute, and cuddly, what’s not to love?  Bears, on the other hand, are terrifying creatures that could tear you apart in a second. While this may be true in the real world, it’s anything but true in the world of Bears Vs. Babies. Bears vs. Babies flips the script by championing fierce and terrifying bears as the heroes of the tale while the evil babies are the villains. 

One of the highlights of Bears Vs. Babies is the quirky and attractive art, drawn by Matthew Inman of The Oatmeal. With a silly setup and quick and easy rules, Bears vs. Babies is a game that’ll have you wincing every time you hear the cry of an infant.

Build a Bear

Can we even use that term? We are going for it. Build a bear and love it! 

Bears vs. Babies comes with 107 cards that you’ll shuffle and draw each round to build your patchwork bear and fend off the oncoming army of evil babies. The cards involve a mix of monster heads and body parts that you collect to build your magnificent bear. You can also collect hats, masks, and tools for your bear to wear or use in fighting the babies.

The deck includes several cards that can trigger the babies to attack, as well as the babies themselves. Players will go around picking cards to try and build their bear from various body parts, with each one giving you special abilities. You’ll have to make sure the stitches between the cards match, however, or else it won’t fit on your Frankenstein-like bear body.

Attack of the Babies

If you pull a baby card on your turn, then you’ll put the baby in the middle of the field. Baby cards will have a point value from zero to three on them, as will your monster cards. These numbers correspond to the strength of your bear warriors and evil baby villains during the upcoming war. When the babies attack, they attack all the players, and it’s every man for himself.

If your bear is stronger than the baby, then you’ll win the fight! And if your bear has a higher number of points than your competitors, then you also get to keep the baby cards. However, if the baby army is stronger than you, then your bear gets sent straight to the discard pile. Because you can provoke the baby army to attack during your turn, this may be a good way to earn points while eliminating one of your competitors with a surprise attack.

You are also given the opportunity to search the discard pile for cards on your round, which can be helpful in nabbing the right component to complete your freakish creation. The game will then end once all of the cards have been drawn, with each of the players tallying the points from the baby cards they defeated.

Bears vs.Babies Expansion Pack

Bears Vs. Babies has an NSFW expansion pack available that can be integrated with the original game. While the original game is suitable for ages 7 and up, the expansion back is most definitely not family-friendly. This includes 30 NSFW cards to add some raunchy humor to the game as well as a condom to help protect against those evil babies.

It’s All Out War with Bears vs. Babies

Bears Vs. Babies is playable by 2-5 players, so it’s a good game for couples, friends, and small families to play together. It’s also suitable for ages 7 and up, so little kids can join in on the fun without getting confused. Bears vs. Babies has a playing time of between 15-20 minutes, which allows you to play multiple rounds or just stick with one as an icebreaker.

Bears Vs. Babies is a great game for non-gamers or younger players who aren’t really capable of grasping the complicated mechanics of more advanced card games. In fact, the manual specifically asks players not to read it, but to watch a quick online tutorial and only use it for reference. Bears vs. Babies is an easy and fun way to fill 15 minutes before dinner or to get to know people at a party. 

Buy Bears vs. Babies today and let your silly side win out!

 

Death Eaters Rising: Harry Potter Fans Rejoice!

Calling all Harry Potter fans: this board game is for you! Death Eaters Rising takes the magic of the wizarding world and turns it into an intricate and fun board game for magic lovers everywhere. You’ll take on the difficulties that Harry, Ron, and Hermione faced in their fifth year at Hogwarts as you try to convince the world that the Dark Lord has indeed returned. Can you draw enough witches and wizards to your cause in time?

Elements of the Game

Death Eaters Rising comes with a large central board that you’ll use to set up cards for the ultimate battle. Players are witches and wizards tasked with the role of recruiting members from Dumbledore’s Army, Hogwarts, and the Order of the Phoenix in order to defeat Voldemort and his followers. On each turn, you’ll have to recruit new wizards to your cause, attack Death Eaters, and take down the evil Lord Voldemort once and for all.

One of the best parts of this board game is the giant Voldemort statue that sits in the middle of the board. You’ll direct Voldemort’s evil gaze towards whichever area is currently under attack, turning the wicked little figurine to face whichever unlucky players are chosen by the dice. Attacks are registered by little damage counters, while offensive spells have their own tokens that you can play.

Voldemort’s Attack

Each turn begins with a player traveling to one of three locations on the board: Hogwarts, the Ministry of Magic, and Diagon Alley. This is where the player will face off against the Death Eaters and focus their recruitment efforts. Once you’ve traveled to your location, you must roll the Voldemort die and endure whichever attack he has planned.

Voldemort’s attacks will target one of the three areas on the board. However, if you roll one of the sides that bears the Dark Mark, all wizards are under attack. While you cannot attack Voldemort directly until later in the game, you will have a chance to attack his precious Death Eaters in response.

Fighting Back

Death Eaters Rising involves plenty of dice rolling to guide you through your turn. Once Voldemort has finished his attack, you’ll roll the Wizard dice to determine whether or not you recruit wizards, attack Death Eaters, or earn special abilities. You’ll need to balance your offense and defense if you want to keep Voldemort and his followers from spreading their dark influence throughout the wizarding world.

Something that makes Death Eaters Rising particularly fun is its use of characters from the original books.You’ll have to recruit fan-favorite characters such as Ginny Weasley, Rubeus Hagrid, and Severus Snape while avoiding the attacks of the devious Bellatrix Lestrange and Lucius Malfoy.

Taking out the Boss

Death Eaters Rising will continue until the Voldemort card gets drawn. This changes everything, as players can now attack Voldemort alongside his evil Death Eaters. In order to win the game, you’ll have to vanquish both Voldemort and a certain number of Death Eaters. However, you can lose if you either allow four places to be corrupted, allow one place to be completely corrupted by Death Eaters, or if too many of your wizards are defeated.

Relive the Magic with Death Eaters Rising

Death Eaters Rising is playable by 2-4 players, so it’s better suited towards small groups or one-on-one games. Playing time lasts around 45-90 minutes, so you should get a nice long game out of it without having to spend hours slogging through the mechanics. It’s also suitable for ages 11 and up, so younger players can easily enjoy playing the game with friends without needing adults.

Death Eaters Rising will certainly appeal to fans of Harry Potter, but this board game really can be fun for anyone. Parents who haven’t seen the movies or read the books can still have fun playing alongside their kids as they roll the dice, cast their spells, and try their best to survive. If you’re a fan of fantasy board games that aren’t too complicated, then Death Eaters Rising is the perfect game to get into.

Grab your wand, put your wizard hat on, and buy Death Eaters Rising today!

 

Dominations: How Will You Be Remembered?

What if you got a chance to go back in time and build a civilization from scratch? Dominations: Road to Civilization gives you the opportunity to craft society to your own liking. This domino-based game will assign you the role of a primitive tribe that’s seeking to one day become an influential nation permanently etched into the annals of history. Dominations is a compelling board game that combines resource management with long term strategy for hours of fun.

Building Your Society

Dominations uses triangular dominos to help you expand the population of your fledgling society and collect the Knowledge that will help you grow. This Knowledge can be used to build Cities, learn Master Skills, and ultimately create a legacy for your civilization. Dominations lasts three rounds, with each round lasting 1000 years in the history of your society.

Within the three rounds, each player takes their turn in three different phases: Grow, Build, and Develop. The Grow phase will have you placing your dominos in such a way as to gain Knowledge points. During the Build phase, you can build Cities and Monuments to earn extra Knowledge and special powers. Lastly, the Develop phase will allow you to use your Knowledge to master or perfect Skills, which give you greater power and bonuses.

Knowledge vs. Skill

Knowledge is the biggest resource of the game, as the player with the most points by the end of the game wins. Knowledge is split into six different types, from things like Government and Science to things like Art and Religion. If you match up the Knowledge types on the edges of your dominos in just the right way, you can earn more even points.

When you master a new Skill, that Skill becomes one of the pillars of your society. This earns you new Mastery cards that give you additional bonuses with which to further develop your civilization. Then, once the round is complete, the players with the most points of each Knowledge type earn the title of Master. This can earn you special aid from different Characters in further rounds.

Game Components

Dominations comes with a bunch of different game pieces that really set the tone of the game in a fun way. In addition to the triangular dominos and 50×50 Mastery cards, you’re given tiny little pieces to track each of your resources. Players can stack their little plastic cities on top of each other and watch their civilization grow right in front of them.

The board game also comes with a little cardboard playing board that you can use to score your Knowledge and see where you are in becoming the Master of your Domain. The multitude of pieces does add to the setup and tear down time of the game, but it should be easy enough to do faster once you’re used to the game.

Dominations Expansions

The makers of Dominations have released four different expansions to the original board game that add new mechanics and objectives. The Dynasties expansion adds a new drafting mechanic to the game, which allows you to recruit prestigious members of society for extra bonuses each round. There’s also the Hegemon expansion that adds a new common objective for each player to fight over per round.

The Provinces expansion adds a slew of new nations to the board game. Players can either befriend, conquer, or ignore these nations, but whatever they decide will have repercussions. Lastly, the Silk Road expansion can help you earn additional points and bonuses by adding Trade Routes to connect your bustling cities together.

Make Your Mark on History with Dominations

Dominations is playable by 2-4 players, so it’s more geared towards small groups or one-on-one play than it is large families. The board game is playable by ages 13 and up, however, which makes it a perfect game for teenagers and their parents to enjoy. 

Dominations has a playing time of 1-2 hours, which can be a bit of investment for new players. Still, the board game is easy to learn and will suit gamers and non-gamers alike. Buy Dominations today and build the society you wish to see in the world!

 

The Game of Life: When Art Truly Does Imitate Life

Life is one of those classic board games that you played with your siblings growing up—it’s packed to the brim with nostalgia and fun memories. But this old board game more than stands the test of time, as recent versions of it have gotten rid of some of the outdated mechanics of the game and added fun new elements. Life allows you to build a life of your own in a matter of minutes, weaving around the board in an effort to make the most of the short time you have before you reach retirement.

Spinning Through Life

The game of Life is meant to mirror one’s actual life, allowing you to do things like choose a career, marry, have children, and buy a home. Unlike real life, where these decisions are made freely, Life forces you to make your choices based on a spinner. Players will advance through the spaces on the game board by spinning a spinner located in the center of the board. 

Some choices give you several options. For example, when you get to the career space, you get to pick several cards to choose from in order to decide which career best fits you. The marriage space, however, is not optional. Players are given a little miniature car to move around the board, adding small pegs to represent a spouse and kids that get added along the way.

Life Tiles

Like real life, one of the biggest goals of the game of Life is to earn as much money as possible by the time you reach retirement. Money is doled out in the form of little pieces of colored paper, which you spend and earn at various points throughout the game. There’s also an option to earn money by buying stocks, which are represented by a number 1-9. Whenever a player spins and lands on that number, you earn money.

Players will collect what are called Life Tiles whenever they land on a space or hit a certain milestone. These tiles can give you money through sudden windfalls such as winning the lottery; or, they can hit you with unforeseen expenses like a midlife crisis or damage to your home. These are some of the most fun and silly elements of the game, as things may be going great for you until botched plastic surgery saddles you with debt!

One of the most interesting things about this board game is that the choices you make may not always be what you would do in real life. Sure, who doesn’t want to own a mansion?  But in Life, drawing the mansion card saddles you with a hefty bill and no discernable benefit, whereas the cheap trailer will do just fine. You’ll also be given the opportunity to purchase insurance, which can save you in the event that you land on a space that burns your house down.

Life Sequels

Life has been out for over 60 years, cementing its place in history as a classic family board game. Since its first release, there have been countless sequel board games with new and interesting variations. The Electronic Banking version of Life makes things slightly easier (and more up to date) by tracking everyone’s funds with a card system instead of using cash.

Life: Twists and Turns has several updates, giving you new choices and possibilities as well as a “LIFEpod” that helps you track time and manage your careers and families. There’s also a Star Wars version of the board game called Life: A Jedi’s Path that forces you to do battle, go on missions, and build your lightsaber as you enhance your connection to the Force. Will you choose the righteous Jedi Path or the tempting Dark Path?

Breeze Your Way Through Life

Life is playable by 2-6 players, which makes it the perfect board game for families of all sizes. It’s suitable for ages 8 and up, so it’s a great way to introduce younger players to things like money management. Life has a playing time of around an hour, giving you plenty of time to explore the board and see what fate has in store for your life.

Buy Life today and enjoy the wacky fun of this nostalgic classic!

 

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