Jenga: When The Blocks Come Crashing Down

It’s the classic Jenga block-stacking and stack-crashing game! How will you stack up against the law of gravity? You may last a few more stacks than your opponent, but eventually, at some point, it will come tumbling down. Let’s just hope it won’t happen on your pull. 

What is Jenga?

Without trying to be pedantic, Jenga is a woodblock stacking game for two or more players. This is a family game night favorite, and a Fantastic Games favorite. At first glance, Jenga seems like a simple enough game but there’s more to it than meets the eye (or the hand).

How to play Jenga?

Each player takes one turn at removing a single block from the tower and then placing it on top of the stack. Players are not allowed to move blocks around or knock over the tower during their turn. Jenga is different from other games because there can be a lot of winners. The point of the game is to not be the loser. 

There are find several rules variations online. Some are stricter with the “no moving” rule than others, while some allow nudging the tower ever so slightly by straightening crooked blocks before pulling them out or putting them back on. Whatever set of rules a person plays with, though, the winner is the one who doesn’t knock the tower over. 

Jega is a simple game with hours of fun in store. Don’t let this classic game come crashing down. Buy Jenga today.

 

Grandpa Beck’s Golf: The Perfect Card Game For Any Age

While traditional golf may not sound like the kind of game that younger players would enjoy, Grandpa Beck’s Golf is interesting for kids and adults alike. This game takes the classic face card game and adds new cards and rules. Grandpa Beck’s Golf combines luck and strategy to allow for dynamic competition at a nice relaxed pace. Whether you’re looking for a game to play with the kids, or for something grandma and grandpa would enjoy, Grandpa Beck’s Golf is a swing and a hit!

Laying Down The Grid

The game starts with each golfer being dealt 9 cards, which they lay face down in a 3 by 3 grid. Each player then turns over two cards of their choosing, without peeking at the rest of them. The other cards in the deck stay in the middle of the table, with a separate draw pile and discard pile. The game takes place in rounds, with each player taking their turn to draw a card from either their own grid, the draw pile, or the discard pile.

Lowest Score Wins The Game

The fun of the game comes from the strategy in which you draw cards and set up your grid. Because the golfer with the lowest score is the winner in a traditional game of golf, whoever ends up with the lowest score in Grandpa Beck’s Golf wins the game. You can lower your score by collecting negative value red cards, which signify things like a birdie or hole in one and subtract anywhere from 1 to 4 points from your score.

Black cards will add points to your score, but if you collect three of the same black cards in a row, then you get to subtract those points from your overall score. You can make rows horizontally or vertically, but sadly not diagonally, so be sure to plan accordingly. You’ll have to strategize carefully in order to arrange the cards in the perfect order to nab the negative bonus before your competition has a chance to act first!

Mulligans And Hazards

There are two more card types that make Grandpa Beck’s Golf more than just a game of numbers. The Mulligan cards are some of the most powerful cards in the game, acting as wild cards to be used in place of a black card of any number. Hazard cards, on the other hand, will add 10 points to your overall score, so make sure to discard these toxic cards as quickly as possible.

The game ends once one of the players flips over the final card in their grid. If this player has the lowest score on the board, they win a bonus of -5 points. If someone else has a lower or identical score, however, then they get a penalty of +10 points. Any player who has cards that haven’t already been flipped over will have these cards added to their overall score, which can be devastating if you end up with a hidden hazard card among your bunch! As the game draws to a close, you’ll have to keep an eye on all of the other players to make sure that you’ll come out ahead by ending the game.

Tee Up With Grandpa Beck’s Golf

The best thing about Grandpa Beck’s Golf is how flexible it can to accommodate all different types of players. It’s playable by 2-5 players, which makes it perfect for families as well as for a one-on-one game between grandpa and grandson. Because it’s suitable for ages 8 and up, it’s a great way to connect different generations by giving them something to play that everyone can enjoy.

Playing time lasts around 30 minutes, but because there is no set amount of rounds in the game, you can pretty much play it as long or as short as you want to. Be sure to specify the number of rounds you want to play before you begin in order to give the game a firm endpoint (and protect you from accusations of quitting too soon!) With simple rules and entertaining game play, Grandpa Beck’s Golf is a family game for all generations.

Tee up some fun today!

 

UNO: The One Card Game To Rule Them All

UNO has been one of the most popular card games in the world ever since it was first released in 1971. The thrill of laying down cards and racing to be the first to shout out “Uno!” is a thrill that never dies down. If you’re looking for a card game to play for your next family trip, look no further—the classic UNO is the way to go!

Make Your Match

The goal of the card game UNO is to get rid of all of the cards in your hand before one of the other players does the same. This is easier said than done, however, as cards must be played in a very specific order. You’re also up against competitive opponents who will skip your turns, force you to draw cards, and hit you with a last-minute “Uno!” to steal victory away from you.

Players all draw a hand of 7 cards, placing the rest of the cards facedown to form a draw pile. The first player will then turn over the top card of the draw pile to begin the discard pile, which each player will take turns discarding cards into. If a player can’t play any cards, then they have to draw a card and lose their turn. If the card they draw can be played, however, they are allowed to play it during their turn.

The main UNO cards come in different numbers and colors, such as red 5s and green 7s. In order to play a card on the discard pile, your card must match either the number or the color of the previous card. This means that if there’s a red 5 on the discard pile, you have to play either a red card of any number or a 5 of any color.

Wild and Special Cards

There are a few cards that throw a wrench in the works and screw up the other players. Skip cards will skip over the next player in line, while Reverse cards will reverse the direction of play. There’s also the dastardly Draw 2 card, which forces the next player in line to draw 2 cards and lose their turn. 

These cards each have different colors, which must match the color of the previous card in order to be played. This means that the most powerful of all the cards in UNO are the Wild cards. The regular Wild card allows you to change to any color you choose, while the Wild Draw 4 card does the same while forcing the next player to draw 4 cards and lose their turn.

The trademark of UNO comes from what happens when you get down to the wire. When a player discards their second-to-last card, leaving them with only one card left, they must shout “Uno!” If another player beats them to the punch and says it first, then that player must draw 2 cards. A forgotten “Uno!” has been known to derail many close victories!

UNO Remix

There’s a sequel card game to UNO called UNO Remix that features the traditional UNO gameplay with a fun new twist. This remix allows you to add special personalized cards to the deck at the beginning of each round. With the personalized cards, you can mark the card to do whatever you like. For example, you can force a specific player to draw 2 cards or even block a penalty card.

This remix of the original UNO takes the ordinary cutthroat competitiveness of the original card game and turns it into a bloodbath. You’ll be sure to fight fire with fire once you get your hands on a personalized deck of UNO cards!

Call It Like It Is with UNO

UNO is playable by 2-10 players, making it an excellent card game for groups of all sizes. It’s suitable for ages 6 and up, so you don’t have to worry about younger kids being left out of the fun on family game day. Playing time lasts around 30 minutes, but you can play an infinite number of rounds (and you most likely will want to).

Buy UNO today and enjoy the fun you feel when you hit your sibling with that awesome Draw 2 card!

Fun for all Generations: Mousetrap

The Mouse Trap game was first introduced by Ideal Toys in 1963. It quickly became a family favorite because children enjoyed watching the trap work. The board game contains a colorful maze that children must navigate to get cheese. There are traps children can set along the way that act like snares, luring mice to their demise.

It’s pure fun in the making.

Skills for the Kids

Kids can practice valuable skills in construction, cause and effect, and decision-making when they play the Mouse Trap game. It’s a win-win situation. They can also work on understanding how each action causes a reaction.

As children play the mouse trap board game, they might be able to observe some themes. For instance, children might notice that their decisions can have consequences for themselves and others. This is because children learn, in part, through play.

There are various ways children can practice good decision-making when playing the Mouse Trap game. For example, children might decide to trade with each other or make deals. This can help children learn how making offers are beneficial because it enables them to accomplish their goals more easily.

Children are also able to practice building with the trap, which is a fun activity children would want to do. When children play the board game, they can work on building skills because children must build parts of the trap in order for it to successfully catch mice.

When children play games, they might need experience with cause and effect. For instance, children might see that the trap works only after they have built it correctly. When children make this connection between cause and effect, children can better understand certain concepts in real life.

Setting the Traps

The game is filled with traps of every concoction:

  1. One part of the Mouse Trap game is the keyboard trap. Children might enjoy this component because they might be able to make the trap play sounds.
  2. The trap cage is another part children might enjoy because children can act like they are mice in a cage. As children play this game, children might be able to learn how to clean up after themselves and take care of their belongings. This includes putting everything back where it belongs when children are done playing.
  3. One part of the board game is a trash compactor children can use to crush cheese. children might enjoy this part because children can pretend to be a giant crushing the mice inside.

Fun For All

It’s not just a game for kids. Adults have a wonderful time playing the game also.

In order for children to have a positive experience with Mouse Trap, children must understand basic rules of the game in advance. This includes understanding how dice works and having a general idea about what players need to do in their turns. 

Mousetrap is a board game the gives ample opportunity for the entire family to have a fun-filled experience.

Play this classic decision making game. Buy Mousetrap today!

 

 

The Fantasy World of Everdell

Everdell is an city-building fantasy game. This worker placement board game for 1 to 4 players, ages 12+, takes 50–60 minutes to play. “Everdell” was conceived by an international team of game designers and artists from Europe and America.

The Basics of a Fantasy World

The fantasy world of Everdell is inhabited by all manner of fantastical creatures (We like that word… It’s Fantastic!). There are squirrels and badgers and chipmunks, foxes and rabbits and mice; there are elk and sparrows, robins and blue jays—and the list goes on.

It seems that every creature has its place in this land’s bustling ecosystem. From their forest home, these furry friends live quite comfortable lives: they eat nuts and berries (and often each other) for food, shelter from the elements in the hollows of ancient trees, sticks for stoking fires…the finer things in life really. One might be tempted to think everyone here leads a peaceful existence. However! Things have changed in recent seasons.

There’s something new in the forest now—a bustling city that could prove to be either a blessing or a curse for these woodland creatures, depending on who you ask. It is up to you and your furry friends to settle this wild frontier, building cities of your own while competing with other players for the best plots of land, favorable trade agreements… and enough food to stave off starvation!

The Several Play Modes

“Everdell” offers several distinct play modes: solo, cooperative, competitive, team-based. Of course there are many ways to enjoy “Everdell”. The game can be played mainly as a worker placement game (1–4 players) where the goal is gaining points by completing goals or fulfilling orders; but there is also a resource management mode (1–4 players) where the goal is to gather as many resources as possible and outlast other players; finally, there is a fully cooperative or solo mode (1 player) where players try to complete different objectives that come with the game.

There are 3 rounds in each “Everdell” match: Spring, Summer and Fall. During these rounds, you can take actions by placing one worker at a time on an action space on the board. There are three types of workers: red workers can be placed on building spaces; blue workers can be placed on event spaces; green workers can be placed on resource spaces (to gather food). Alternatively, if your was already used this round you can choose to instead take one star (points) by placing your worker on the star space. Once all workers have been placed, you must resolve all active events before moving onto the next round.

The game ends immediately after the final event of fall has been resolved and points are counted. The player with the most points wins; if there is a tie, then players play in sudden death mode for 1 additional turn and whoever scores the highest total number of stars takes the win!

The Four Main Cards Types

Each of the five card types yield six different actions. Those actions include resource generation (wood, stone, sap), worker placement, collecting resources, gaining points/stars, taking special abilities/events/cards or additional action spaces. There is also a reference sheet on each player’s mat with all possible actions and their costs. Many times players may never want to gather exactly what they need to complete an action due to future plans towards other game objectives; this means that it is ok for them to overspend in order to gain more than enough of any one type of resource.

The game ends immediately after the final event of fall has been resolved and points are counted. The player with the most stars wins; if there is a tie, then the player with the most points wins. In solo play, you must complete several objectives before your time is up.

Create a fantasy world with your family and friends and purchase Everdell today!

 

 

How to Spell Murder (of Crows)

The rules of Murder of Crows are straightforward. Two to six players take turns drawing cards and playing card powers, attempting to spell “murder” before anyone else.

Overall Gameplay

On your turn, you draw two cards from the deck or one card from the discard pile (which may include cards played by other players). If you play a card, it must be played either adjacent to another card in front of you or directly behind one card already in front of you – thus, forming a 3×3 grid which represents your murder scene. The card’s special power takes place immediately, but it stays in place until someone plays a card that covers it up or until the end of the game. When all nine lines have been filled with cards, that round of play ends.

Types of Cards

To win, you have to be the first player to spell “murder” – each card played must touch at least one card of the same letter or row. The rules for word challenges are as follows:

A-Arrow cards (♣) can slide any card horizontally along a line, as long as it keeps touching at least one card. If multiple cards can be moved with an arrow card’s power, they move in turn from left to right; if two arrow cards affect the same card and there is no order specified (or that order is unclear), resolve them in reverse alphabetical order by card title (e.g., A then K).

I-If a card is played next to two cards with arrows on them, those card must slide according to both card’s directions. When an “I” card affects another card, the player controlling the card whose power is being used decides which direction it moves. If there are multiple players controlling those cards, they can choose their own directions for the card movement – but if they cannot agree, default to left unless otherwise specified (e.g., K♠ and I♥ would move the ♥ three spaces north and one space east).

Eligible words: all standard Scrabble words; additionally including names that start with I (e.g., Ike)

J-Jokers (♣) may be played anywhere, but once they are played they must be covered by another card (which does not necessarily have to be the card resulting from their power). If multiple jokers affect one card, they may choose any card direction.

Q-Once a card with an “Q” is placed it cannot be moved or uncovered during the game. However, you can put both of your cards on top of it to flag it for yourself so other players will know not to place additional cards there. At the end of each round, any player who has not yet spelled murder can cover their own “Q” card with one card of their choice (if they do not have any cards left, it does not count as a murder).

X-If an “X” card is placed at the end of a word (i.e., if it’s touching nothing), flip it over to its alternate side which reads “-x-” and use its power again. If instead you play an “X” card touching another card, use both card’s powers in order (e.g., I♥-I♣-IXX would move the ♥ three spaces north, then the ♣ four spaces west, then the XX one space south).

Z-Cards with “Z” card powers are wild and may be placed on any card played on the table, regardless of the card’s direction or original placement. A card on top of a card can completely cover an “X” card power, if necessary.

M U R D E R

Once someone plays their final card to spell murder, play continues in reverse alphabetical order until there is a clear winner or at least two players tie for the win. If multiple players tie, whoever played their final card most recently wins.

If a card is played next to two cards with arrows on them, those card must slide according to both card’s directions. When an “I” card affects another card, the player controlling the card whose power is being used decides which direction it moves. If there are multiple players controlling those cards, they can choose their own directions for the card movement – but if they cannot agree, default to left unless otherwise specified (e.g., K♠ and I♥ would move the ♥ three spaces north and one space east).

Spell Murder Today and buy Murder of Crows from Fantastic Games!

 

 

Spot It!: The Family Game of Matching

Spot it! is a card game for 2 to 8 players, but can be played with up to 13. Super unlucky number, I know…

Spot It! has 55 circular cards each of which contains eight symbols varying by shape and color. One card will contain all the symbols matching in either shape or color (or both), while the other card will show something different; this is what you are matching.

Spot It! requires speed, observation skills, and pattern recognition to find matches between pairs of cards as quickly as possible and get rid of your hand before everyone else. The winner is the player who gets rid of their cards first and has collected the fewest cards at that point; ties go to the player with more sets.

This card game was created in 2008 by Blue Orange Games, an American game publisher that offers an array of card games, board games, puzzle toys, and party games. The game was the winner of Dr. Toy’s 10 Best Active Play Games Award in 2011, among many other awards.

Spot It! has also earned the Specialty Retailers’ 2012 Game Of The Year Award as well as multiple Teachers’ Choice Awards for its educational value.

Some card games may last up to 30 minutes or so but Spot it! can be finished much faster than that since each hand usually lasts only a few minutes. This card game is perfect for a family night where everyone will have fun matching symbols while competing against one another at the same time!

The Many Versions of Spot It!

Spot It! comes in several versions, including Holiday Spot it!, Disney Princess, Frozen Fever, Halloween, and Harry Potter. Disney Spot it! also comes in a Disney Villains version, and Frozen Fever has a second version with alternate symbols to play the game with.

Holiday Spot it! was the first expansion to this card game, released in 2012. This version features Christmas-related symbols such as Santa Claus, wreaths, Christmas trees, and candy canes.

Disney Princess Spot It! was released in 2013 as part of the Spot it! Challenge expansions. It includes various princesses from Disney movies such as Pocahontas and Rapunzel as well as other characters like Belle and Tiana. The symbols used on cards are different than those found in Holiday Spot it! and each card contains two character images instead of one.

Frozen Fever was the second Spot it! Challenge expansion, released in 2015. Like its predecessor, Disney Princess, it uses a different set of symbols than Holiday Spot it! and each card contains two images instead of one. However, Frozen Fever has characters from both the Frozen movie as well as characters from Disney’s short film Frozen Fever such as Anna and Elsa.

The Harry Potter expansions were also expansions to the Spot it! Challenge expansions and was released in September 2016 along with Disney Villains. The symbols used on cards are different than those found in Holiday Spot it!, Disney Princess, and Frozen Fever; each card contains two images instead of one just like all other expansions/variations of this game. There are five sets: “Heroes,” “Alumni,” “Romance,” “Action Shots,” and “Magical Places.”

The expansions mentioned above are not the only expansions to Spot it! This card game comes in various expansions you can add on or purchase separately from one another. These expansions as include Marvel Super Heroes, Star Wars Ep. 1-6, and many more.

Family Game Night With Spot It!

Spot It! will make a fantastic addition to any family game night. It is perfect for ages 7 and up. Compete as a family, and play as a family.

With Spot it!, you’ll enjoy seeing the happy expressions on family member’s faces as everyone works together at finding matching symbols before time runs out! Matching cards is both fun and educational for kids (and adults)!

So what are you waiting for? Prepare your family game night, and get ready to play Spot It! Buy Spot It! from Fantastic Games today.

 

Guess Who: The Game that Teaches Logical Deduction

Guess Who is a board game that most everyone remembers playing as a kid. I say most because there are some of us that never have heard of the game. In Guess Who, players take turns asking “yes” or “no” questions about the other player’s randomly chosen character in order to determine who they are. As a player guesses, they remove the a pool of characters from otheir own board until there is only one remaining. The first player to figure out that one character wins the game. This game of greatness has been around “forever,” and it’s a great way to introduce your kids to the process of logical deduction.

What Makes the Game Great (and Some Boaring Stuff)

Deduction is a kind of logical reasoning or inference that starts with a generalization (a premise or claim that is accepted as true) and, through the process of elimination of some sort or another, narrows that generalizaiton into a specific conclusion.

The word Logic is derived from the Greek word Logicos, meaning “reason.” Logic is a branch of philosophy concerned with reasoning and arguing. Logic and Deduction are closely related and rely on well-established rules in order to form sound conclusions.  Rules that a kiddo automatically starts to use when playing Guess Who. With a little help, your kiddo can easily learn the prociss of logci and deduction.

The word Deduction comes from Latin: deducere , meaning “to lead or bring.” There are two main types of deduction:  1) Mathematical Deduction which refers to the process of deriving logical conclusions from mathematical axioms.  2) Logic & Deduction which refers to the process of drawing valid conclusions based on presented evidence or given information.

What makes Logic and Deduction very useful, is that it can be applied in all areas of life! Whether you are dueling with your siblings, shopping for a new car, or presenting to the board of directors for your company Logic and Deduction is there to help you make good decisions. Logic and Deduction can be very helpful in everyday life.

A Popular Family Game

Guess Who can be played by players of all ages and it’s a great way to spend quality time with the family. The only requirement is the ability to point and’or talk. Guess Who will provide hours of entertainment while sharpening your skills in deductive reasoning!

The actual Guess Who board game is strictly a two player game. Each card features a character from various walks of life, such as sports players or other characters that you come across in your daily life.

“Does your character have glasses?” Yes! or No?

If your opponent answers yes then, then you can remove all the characters from yoru pool of posibilities that do not have glasses.

The first person to correctly identify the opponent’s chosen character wins! Games are fast paced and exciting so it makes a great family game night option!

It is fun to play and riviting to watch.

Stay Social and Stay Together

This game will give players a chance to learn how to concentrate and think in order to make it through each question. Logic is a very important skill that we often take for granted! Guess Who will get your kids thinking logically while they have fun at the same time!

Board games are great for the family because they give parents a chance to teach their kids valuable skills like logic and deduction. This is one of the reasons Fantastic Games exists.

Board games encourage social interaction and they’re a great way to bond with your kids! Board games are also educational and that’s why it’s so important for parents to play board games with their children. Board games like Guess Who encourage players to think outside the box and come up with creative solutions through logic.

Board games bring people together, teach valuable skills and get kids thinking logically! Board games are a great way to learn while having fun!

Buy Guess Who today from Fantastic Games!

 

Skip-Bo: Don’t Skip this Classic Card Game

Skip-Bo is one of the great classic card games. As you draw different colored and numbered cards, you’ll have to figure out the best placement for each card in order to clear out your deck and not run yourself into a corner. Skip-Bo is a splendid mix of both strategy and fun, giving you just enough opportunity to interfere with the other players while focusing on your own agenda. Don’t miss out on the fast-paced fun of Skip-Bo!

Whittling Down Your Stock Pile

The goal of Skip-Bo is to get rid of all the cards in your stockpile. If you’re playing with 2-4 players, then each player will have 30 cards in their stockpile. With 5-6 players, the recommended stockpile is 20. Either way, players will have to put down their cards in the building piles and discard piles if they want to be the first to clear their hand and win the game.

Cards are numbered from 1 to 12, with a wild Skip-Bo card that can be used in place of any numbered card. At the beginning of each turn, players will draw cards so that they have a hand of 5. They will then play cards from either their hand, their stockpile, or the top of one of their discard piles. Players are allowed to continue their turn until they run out of cards to play, at which point they must discard onto one of their four discard piles.

Building vs. Discarding

The strategy of Skip-Bo comes from knowing where to build and how to discard. There are very specific rules as to what can be played into the building pile, as they can only be started with either a 1 or a wild Skip-Bo card. Building piles must then be played up to the number 12, at which point they can be discarded for a new pile to begin. 

You want to play the cards from your stockpile as quickly as possible, but you don’t want to set the next player in the line up for success. You also want to discard in the best possible order so that you have access to your cards when you need them. The best strategy is to have a discard pile of the same cards so that you can access the card whenever you need it. You may not be able to keep this going as the game goes on, however.

The next best strategy is to create piles in descending order, putting the smallest number on top. This means that if you have a discard pile that goes from 2-6 and you need a 2, you can go ahead and play your way through the discard pile. Just make sure you don’t find yourself in dire need of one of the cards in the middle, otherwise, you’ll be out of luck!

Skip-Bo Alternate Versions

Skip-Bo is a classic card game that has been released in many different forms over the years. The Skip-Bo Dice Game turns the luck of the draw into the luck of the dice. This portable dice game sets players on a mission to collect the most stars by rolling dice to fill in their build piles. It comes with dry-erase boards that players can use to record their rolls and collect stars.

There’s also Skip-Bo Junior, which reduces the stockpile to only 10-15 cards and the draw pile to only 3 cards. This simplifies the game for younger players and reduces the playing time to only 10-15 minutes. Pocket Skip-Bo is a travel version of the card game that also reduces the number of overall cards to make the game more portable.

Skipping Along with Skip-Bo

Skip-Bo is playable by 2-6 players, which makes it best suited for smaller groups or one-on-one games. It’s suitable for ages 8 and up, so it’s a good game to play with younger players to introduce them to the mechanics of card games. Playing time lasts around 20 minutes, although you’ll definitely want to play several rounds once you get going.

Skip-Bo is a perfect card game to play on family vacations or lazy Saturday mornings. Buy Skip-Bo today and enjoy the fast-paced fun of this classic card game!

 

Sushi Go: Get on a Roll

If you’re a fan of the card-drafting mechanisms of games like 7 Wonders, then you’ll love the fast-paced card game Sushi Go. This card game has the same “draft and pass” dynamic but gets rid of all of the complex rules to provide you with 20 minutes of fun. Anyone can pick up the rules of Sushi Go as you collect cards to build the tastiest dishes and earn the most points. Just make sure to save room for dessert!

What’s for Dinner?

The way that Sushi Go works is by card drafting, in which you have to collect the best combination of cards to earn the most points. Each card represents a different ingredient in a sushi dish, allowing you to collect things like egg, salmon, or squid to create dishes for your meals. You’ll earn different points for different ingredients, as well as bonus points for certain combinations such as steaming dumplings or spicy sashimi.

The game is played in three distinct rounds representing three different meals. During each round, players will pick up the cards they get dealt and choose one of the cards to play. Then, they’ll pass the rest of the cards to the left, allowing the next player to choose one of those cards to play next. This goes around until all of the cards from everyone’s hands have been played.

This unique method of gameplay forces you to share decks with the other players, pulling out whichever cards will boost your points while trying not to leave cards that will help your competition. You’ll have to keep an eye on what the rest of the competition is trying to build if you want to prevent them from earning extra points for things like nigiri or wasabi.

Special Cards

In addition to the standard ingredient cards, there are a few special cards that make the game even more challenging. Sushi Roll cards each come with 1-3 rolls on top, earning extra points for the player with the most rolls by the end of the round. Chopsticks don’t earn you any points, but they do allow you to play two cards from the deck in a later hand.

Wasabi and Nigiri work together, as Wasabi cards will triple the value of your Nigiri. For example, if you make a Squid Nigiri and add Wasabi, you earn nine points, which is triple the amount of points that a Squid Nigiri is normally worth. However, Wasabi cards earn you no points on your own, so make sure you strategize accordingly if you don’t want to end up with a useless card.

One special type of card in Sushi Go is the Pudding card, which does not get scored until the end of the game. Once you’ve finished all three meals, everyone scores the number of Pudding cards they have. Whoever has the most earns a whopping six extra points, while the person with the least loses six points.

Sushi Go Expansions and Spinoffs

The makers of Sushi Go have released an expansion to the original card game called Sushi Go Party! that turns your average night out at the sushi restaurant into a full-on party. This card game expansion adds 20 new dishes including party platters of mega maki, super sashimi, and endless edamame. It also allows up to eight players to join in on the fun.

Sushi Roll is a dice-based version of the original card game that lets fate decide what’s for dinner. You’ll load up a conveyor belt with special sushi dice, with each player picking one and passing the rest. You can reroll the dice with the help of a menu, while chopsticks allow you to swap your dice with one of your opponents.

Sushi Go: A Card Game for Sushi-Lovers

Sushi Go is playable by 2-5 players, although the Sushi Go Party! expansion allows up to 8 players to enjoy the game. It’s suitable for ages 8 and up, as it’s really easy to comprehend the rules of the game. Playing time lasts around 15 minutes, but it’s pretty fun to go through multiple rounds. Buy Sushi Go today and enjoy the delectable dishes of your favorite Japanese cuisine!

 

Killer Bunnies: It’s a Battle of Bunnies

What’s more cute and cuddly than an adorable little bunny? If you’re asking that question, chances are you’ve already lost the game! In Killer Bunnies and the Quest for the Magic Carrot, you’ll learn that bunnies can be more vicious than meets the eye. This cutthroat card game forces you to collect weapons and build an army of lethal bunnies to wipe out the competition and collect the elusive Magic Carrot. Do you have what it takes to engage in bunny warfare?

Finding the Magic Carrot

The object of Killer Bunnies is to collect as many Carrots as possible in an effort to find the Magic Carrot. However, you’ll have to make sure you have at least one surviving bunny by the end of the game in order to win. You’ll have to balance collecting Carrots with fighting off the other bunnies if you want to make it through the bunny carnage alive.

Killer Bunnies uses a few decks of cards, including a large Carrot deck, a small Carrot deck, and a third deck that players will draw from throughout the game. These cards will include bunnies of different colors and types, Weapons, and draw Carrot cards. There are also cards that have special effects like Heavenly Halo or Bunny Abducting Aliens that add a nice bit of humor to the game.

There are a few ways you can earn extra moves on your turn. By playing a certain combination of bunnies or drawing certain cards, you can leap ahead of the competition and upend your opponent’s strategy.

The card game ends once the last of the large Carrot cards is picked up. Then, the Magic Carrot is determined by whichever player has the large Carrot card that matches the card on the bottom of the small Carrot deck. This means that the winner is chosen randomly, but that the more Carrots you collect, the more likely you are to win.

Defending Your Bunnies

While the overall objective of Killer Bunnies is to collect Carrot cards and find the Magic Carrot, the main gameplay involves waging war with your bunnies. You play your bunnies by placing them within the Bunny Circle, waging war against the other bunnies on the board. You’ll need to buy, trade, and negotiate with the other players if you want to make it through long enough to see the end of the game.

Most of the cards must be played in the Rabbit Run, which holds two cards at a time. This means that cards will take two turns to actually get into play, giving you a chance to plan ahead and guess which cards your opponents currently have on the docket. However, some cards are either Special or Very Special, which means you can play them right out of your hand. 

Killer Bunnies Sequels

In addition to Killer Bunnies and the Quest for the Magic Carrot, there are a few sequels and expansions that can expand the game into all-out bunny warfare. Killer Bunnies and the Conquest of the Magic Carrot can either be played on its own or integrated into the original game. It has the same goal as the first game, but it contains extra booster packs for added variety.

There’s also a non-collectible card game version of Killer Bunnies called Kinder Bunnies: Their First Adventure that is geared towards young children. This spinoff card game features more simplistic gameplay that eschews the bunny-killing in favor of teaching kids to avoid safety hazards as they collect Carrots. The bright graphics and fun activities make it a perfect card game for teaching kids about skills like reading and teamwork.

Killer Bunnies: May the Best Bunny Win

Killer Bunnies is playable by 2-8 players, so it’s a great card game for any size group. It’s suitable for ages 12 and up due to the somewhat dark humor of the bunny-killing, although the mechanics are simple enough for children as young as 8. Playing time lasts around 45 minutes, which is a decent amount of time to really get into it without growing tired of the game.

Channel your inner predator and buy Killer Bunnies today

 

Dixit: The Surrealist Party Game

If surrealist art is your thing, then Dixit is the perfect party game for you. This fun and wacky game forces you to tap into your creative side to find the perfect clues for the images in front of you. Whether you’re the king of using your imagination or you’re more in touch with the logical side of your brain, Dixit is an incredibly fun card game that will bring out your playful side.

It’s Storytime!

Dixit is an excellent party card game that can be played in several fun-filled rounds. Every player gets a hand of six cards, each of which includes a single abstract picture without any text. On every round, a different player is designated the Storyteller. The Storyteller is tasked with choosing one of their cards and giving a clue about it before placing it facedown on the table. The clue can be either a word or a sentence.

Once the clue has been given, the other players will each choose one of their own cards that best match that clue. They’ll then place that card facedown on the table along with the Storyteller’s card. The cards are shuffled and then revealed face up on the table for everyone to see. The goal of each player is to try and guess which card was in fact the Storyteller’s card.

One of the best parts of the card game Dixit is the fact that it comes with large, beautifully illustrated cards. These abstract illustrations include things like ticking timepieces, unicorns and rainbow bridges, a sea of umbrellas, and fearsome dragons. All of the cards in the game are family-friendly, so you can easily enjoy the game with little kids or teenagers.

Making Guesses

The clue that the Storyteller gives is meant to be indicative of the picture on the card, but it shouldn’t be too direct. This is because the Storyteller wants at least one player to guess their card, while not wanting everyone to correctly guess it. The Storyteller will earn zero points if either everybody or nobody guesses their card. However, if one or more players guess their card, then both the Storyteller and the guesser will earn three points.

Players can also earn points in the event that another player guesses their card instead of the Storyteller’s. Once all of the guesses have been made and the points have been tallied, the next person in the circle becomes the Storyteller and the game continues. The game ends either when all of the cards in the deck have been played or when a player earns 30 points. If all of the cards are played, then the player with the most points wins.

Points are scored with a game board that comes with little rabbit tokens. Players will move their tokens around a track at the bottom of the game box as they earn points, watching their bunnies inch closer and closer to victory.

Dixit Expansions

Dixit comes with a couple of expansions and standalone games that take the simplicity of Dixit and expand it into something much more whimsical. Dixit: Journey allows your clue to take the form of a story, a song, or a movement that is associated with the card. Fortune favors the brave with this card game expansion, as you’ll have to put aside your stage fright and put on your dancing shoes to make your clue really stand out!

Dixit: Odyssey works as both a standalone game and expansion that features the same gameplay as the original Dixit in addition to 84 new cards. This expansion includes additional rabbit storing tokens, allowing up to 12 players to play.

Let the Art Do the Talking with Dixit

Dixit is playable by 3-6 players, so it’s a good party card game for small groups of people. However, if you forego the scoring board and simply keep track of the points manually, then you can accommodate more players. It’s also suitable for ages 8 and up, as it’s very family-friendly and easy to follow. Playing time lasts around 30 minutes, so you can easily fit in a round or two before dinner.

Buy Dixit today and let your imagination run wild!

 

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